3D Photorealistic Rendering

Interiors & Exteriors with V-Ray and 3ds Max

Nonfiction, Art & Architecture, Architecture, Interior Design, Computers
Cover of the book 3D Photorealistic Rendering by Jamie Cardoso, CRC Press
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Author: Jamie Cardoso ISBN: 9781317670803
Publisher: CRC Press Publication: May 8, 2017
Imprint: A K Peters/CRC Press Language: English
Author: Jamie Cardoso
ISBN: 9781317670803
Publisher: CRC Press
Publication: May 8, 2017
Imprint: A K Peters/CRC Press
Language: English

Increase the photorealism of your 3d visualizations with enhanced toolsets of V-ray in 3ds Max. Full-color, step-by-step tutorials about techniques involved in creating photorealistic renders for interior/exterior scenes. Each tutorial includes a 3d project scene to guide you through, production and post-production. The production chapter shows how to create shaders, fine-tune textures and set up a day/night lighting rig. You will be rendering high-res images with render elements included for the final stage of post-production. The book also includes tips about, pre-production, camera settings, verified views, material editors, shaders, 3ds max scripts, and much more!

** Key Features**

  1. This book deals with real world scenes and delivers up to date design direction.
  2. This book has professional supporting files ready for the reader to open and explore.
  3. This book highlights the processes of making your own content that not only gives images your personal touch, but also through the online content that will be made available for this title.
  4. Includes some coverage of VRay.
  5. Focuses in depth on separate issues surrounding interior, exterior and product design, which vary wildly.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Increase the photorealism of your 3d visualizations with enhanced toolsets of V-ray in 3ds Max. Full-color, step-by-step tutorials about techniques involved in creating photorealistic renders for interior/exterior scenes. Each tutorial includes a 3d project scene to guide you through, production and post-production. The production chapter shows how to create shaders, fine-tune textures and set up a day/night lighting rig. You will be rendering high-res images with render elements included for the final stage of post-production. The book also includes tips about, pre-production, camera settings, verified views, material editors, shaders, 3ds max scripts, and much more!

** Key Features**

  1. This book deals with real world scenes and delivers up to date design direction.
  2. This book has professional supporting files ready for the reader to open and explore.
  3. This book highlights the processes of making your own content that not only gives images your personal touch, but also through the online content that will be made available for this title.
  4. Includes some coverage of VRay.
  5. Focuses in depth on separate issues surrounding interior, exterior and product design, which vary wildly.

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