Augmented Reality, Virtual Reality, and Computer Graphics

6th International Conference, AVR 2019, Santa Maria al Bagno, Italy, June 24–27, 2019, Proceedings, Part II

Nonfiction, Computers, Advanced Computing, Engineering, Computer Vision, Programming, User Interfaces, General Computing
Cover of the book Augmented Reality, Virtual Reality, and Computer Graphics by , Springer International Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9783030259990
Publisher: Springer International Publishing Publication: July 27, 2019
Imprint: Springer Language: English
Author:
ISBN: 9783030259990
Publisher: Springer International Publishing
Publication: July 27, 2019
Imprint: Springer
Language: English

The 2-volume set LNCS 11613 and 11614 constitutes the refereed proceedings of the 6th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2019, held in Santa Maria al Bagno, Italy, in June 2019.

The 32 full papers and 35 short papers presented were carefully reviewed and selected from numerous submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, military and industrial applications. They are organized in the following topical sections: virtual reality; medicine; augmented reality; cultural heritage; education; and industry.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The 2-volume set LNCS 11613 and 11614 constitutes the refereed proceedings of the 6th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2019, held in Santa Maria al Bagno, Italy, in June 2019.

The 32 full papers and 35 short papers presented were carefully reviewed and selected from numerous submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, military and industrial applications. They are organized in the following topical sections: virtual reality; medicine; augmented reality; cultural heritage; education; and industry.

More books from Springer International Publishing

Cover of the book Chromatographic Fingerprint Analysis of Herbal Medicines Volume V by
Cover of the book Multilingual Education Yearbook 2018 by
Cover of the book Information Systems Management in the Big Data Era by
Cover of the book Exile and Expatriation in Modern American and Palestinian Writing by
Cover of the book The Early Solov’ëv and His Quest for Metaphysics by
Cover of the book Fair Trial and Judicial Independence by
Cover of the book Bridge Collapse Frequencies versus Failure Probabilities by
Cover of the book Chiral Lewis Acids by
Cover of the book Behavior Modeling -- Foundations and Applications by
Cover of the book The Proceedings of the International Conference on Sensing and Imaging by
Cover of the book Dynamics and Control of Advanced Structures and Machines by
Cover of the book Introduction to Digital Signal Processing Using MATLAB with Application to Digital Communications by
Cover of the book Plant Respiration: Metabolic Fluxes and Carbon Balance by
Cover of the book Cuteness Engineering by
Cover of the book Investor Decision-Making and the Role of the Financial Advisor by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy