Procedural Storytelling in Game Design

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics
Big bigCover of Procedural Storytelling in Game Design

More books from CRC Press

bigCover of the book Big Data and Computational Intelligence in Networking by
bigCover of the book Making Sense of Echocardiography by
bigCover of the book Physics of PET and SPECT Imaging by
bigCover of the book Finite or Infinite Dimensional Complex Analysis by
bigCover of the book Enzymes of Nucleic Acid Synthesis and Modification by
bigCover of the book Vascular Surgery by
bigCover of the book Systems of Systems Engineering by
bigCover of the book Real Estate in Italy by
bigCover of the book Materials Selection for Hydrocarbon and Chemical Plants by
bigCover of the book Phosphorus NMR in Biology by
bigCover of the book Electromagnetic Environments and Health in Buildings by
bigCover of the book Computation with Linear Algebraic Groups by
bigCover of the book Geothermal, Wind and Solar Energy Applications in Agriculture and Aquaculture by
bigCover of the book Teaching Made Easy by
bigCover of the book Medical Law Handbook by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy