Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures

48th International Simulation and Gaming Association Conference, ISAGA 2017, Delft, The Netherlands, July 10-14, 2017, Revised Selected Papers

Nonfiction, Computers, Networking & Communications, Hardware, Reference & Language, Education & Teaching, Teaching, Computers & Technology, General Computing
Big bigCover of Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures

More books from Springer International Publishing

bigCover of the book Theoretical and Empirical Studies on Cooperatives by
bigCover of the book Pervasive Computing Paradigms for Mental Health by
bigCover of the book Model Validation and Uncertainty Quantification, Volume 3 by
bigCover of the book Activating the Tools of Social Media for Innovative Collaboration in the Enterprise by
bigCover of the book Guerrilla Science by
bigCover of the book Heat Transfer Enhancement in Plate and Fin Extended Surfaces by
bigCover of the book Reviews of Physiology, Biochemistry and Pharmacology Vol. 169 by
bigCover of the book Spin Correlations in tt Events from pp Collisions by
bigCover of the book New Private Sector Providers in the Welfare State by
bigCover of the book Peacebuilding in Deeply Divided Societies by
bigCover of the book Transforming the Patient Experience by
bigCover of the book Algorithm Engineering by
bigCover of the book Combinatorial Optimization and Applications by
bigCover of the book The Musical-Mathematical Mind by
bigCover of the book The Eurasian Wheat Belt and Food Security by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy