Computer Graphics category: 1522 books

Cover of Computer Vision Using Local Binary Patterns
by Matti Pietikäinen, Abdenour Hadid, Guoying Zhao
Language: English
Release Date: June 21, 2011

The recent emergence of Local Binary Patterns (LBP) has led to significant progress in applying texture methods to various computer vision problems and applications. The focus of this research has broadened from 2D textures to 3D textures and spatiotemporal (dynamic) textures. Also, where texture...
Cover of Dense Image Correspondences for Computer Vision
by
Language: English
Release Date: November 21, 2015

This book describes the fundamental building-block of many new computer vision systems: dense and robust correspondence estimation. Dense correspondence estimation techniques are now successfully being used to solve a wide range of computer vision problems, very different from the traditional applications...
Cover of Advances in Computer Vision

Advances in Computer Vision

Proceedings of the 2019 Computer Vision Conference (CVC), Volume 1

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Language: English
Release Date: April 23, 2019

This book presents a remarkable collection of chapters covering a wide range of topics in the areas of Computer Vision, both from theoretical and application perspectives. It gathers the proceedings of the Computer Vision Conference (CVC 2019), held in Las Vegas, USA from May 2 to 3, 2019. The conference...
Cover of Advances in Computer Vision

Advances in Computer Vision

Proceedings of the 2019 Computer Vision Conference (CVC), Volume 2

by
Language: English
Release Date: April 23, 2019

This book presents a remarkable collection of chapters covering a wide range of topics in the areas of Computer Vision, both from theoretical and application perspectives. It gathers the proceedings of the Computer Vision Conference (CVC 2019), held in Las Vegas, USA from May 2 to 3, 2019. The conference...
Cover of Unity 5.x Cookbook
by Matt Smith, Chico Queiroz
Language: English
Release Date: October 5, 2015

Over 100 recipes exploring the new and exciting features of Unity 5 to spice up your Unity skillsetAbout This BookBuilt on the solid foundation of the popular Unity 4.x Cookbook, the recipes in this edition have been completely updated for Unity 5Features recipes for both 2D and 3D gamesProvides...
Cover of Rules of Play

Rules of Play

Game Design Fundamentals

by Katie Salen, Eric Zimmerman
Language: English
Release Date: September 25, 2003

As pop culture, games are as important as film or television--but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds...
Cover of Digital Video and HD

Digital Video and HD

Algorithms and Interfaces

by Charles Poynton
Language: English
Release Date: February 27, 2012

Digital Video and HD: Algorithms and Interfaces provides a one-stop shop for the theory and engineering of digital video systems. Equally accessible to video engineers and those working in computer graphics, Charles Poynton’s revision to his classic text covers emergent compression systems, including...
Cover of Computer Vision – ECCV 2016

Computer Vision – ECCV 2016

14th European Conference, Amsterdam, The Netherlands, October 11-14, 2016, Proceedings, Part VIII

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Language: English
Release Date: September 16, 2016

The eight-volume set comprising LNCS volumes 9905-9912 constitutes the refereed proceedings of the 14th European Conference on Computer Vision, ECCV 2016, held in Amsterdam, The Netherlands, in October 2016.  The 415 revised papers presented were carefully reviewed and selected from 1480 submissions....
Cover of Computer Vision – ECCV 2016

Computer Vision – ECCV 2016

14th European Conference, Amsterdam, The Netherlands, October 11-14, 2016, Proceedings, Part VI

by
Language: English
Release Date: September 16, 2016

The eight-volume set comprising LNCS volumes 9905-9912 constitutes the refereed proceedings of the 14th European Conference on Computer Vision, ECCV 2016, held in Amsterdam, The Netherlands, in October 2016.  The 415 revised papers presented were carefully reviewed and selected from 1480 submissions....
Cover of MAKE YOUR OWN FREE KINDLE BOOK COVERS
by Robert Stetson
Language: English
Release Date: January 19, 2014

But I’m not a graphic artist, you say?  Think you have to pay someone to make your E-Book graphics?  Let’s get down to Earth here.  You don’t need to be a graphic artist to make a very attractive E-Book Cover.  You can make your own with the tools already on your computer desktop.  You...
Cover of Multimedia Programming with Pure Data
by Bryan WC Chung
Language: English
Release Date: July 9, 2013

A quick and comprehensive tutorial book for media designers to jump-start interactive multimedia production with computer graphics, digital audio, digital video, and interactivity, using the Pure Data graphical programming environment.An introductory book on multimedia programming for media artists/designers...
Cover of PlayStationå¨Mobile Development Cookbook
by Michael Fleischauer
Language: English
Release Date: March 25, 2013

Written as a series of engaging and practical recipes, this essential Cookbook has been meticulously designed and reviewed in order to provide you with the ultimate reference for PlayStation®Mobile development. If you've got some prior experience with C# and want to create awesome projects for the PlayStation®Vita and PlayStation™Certified devices, then this book is for you.
Cover of Computer Vision for Visual Effects
by Richard J. Radke
Language: English
Release Date: November 19, 2012

Modern blockbuster movies seamlessly introduce impossible characters and action into real-world settings using digital visual effects. These effects are made possible by research from the field of computer vision, the study of how to automatically understand images. Computer Vision for Visual Effects...
Cover of OpenGL Programming Guide

OpenGL Programming Guide

The Official Guide to Learning OpenGL, Version 4.3

by Dave Shreiner, Graham Sellers, John M. Kessenich
Language: English
Release Date: March 19, 2013

Includes Complete Coverage of the OpenGL® Shading Language!   Today’s OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders.   OpenGL®...
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