Computer Graphics category: 1522 books

Cover of Mastering Cocos2d Game Development
by Alex Ogorek
Language: English
Release Date: April 24, 2015

If you are a developer who is experienced with Cocos2d and Objective-C, and want to take your game development skills to the next level, this book is going to help you achieve your goal.
Cover of An Architectural Approach to Level Design
by Christopher W. Totten
Language: English
Release Date: September 3, 2018

Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of...
Cover of Blend for Visual Studio 2012 by Example: Beginner's Guide
by Abhishek Shukla
Language: English
Release Date: July 28, 2015

Creating applications with compelling graphics has been one of the main goals of client applications, and with the arrival of WPF, Silverlight, and HTML5 it is much easier than ever before to create interactive and rich user interfaces.Blend for Visual Studio 2012 by Example Beginner's Guide...
Cover of Up and Running with AutoCAD 2013

Up and Running with AutoCAD 2013

2D and 3D Drawing and Modeling

by Elliot J. Gindis
Language: English
Release Date: December 31, 2012

Up and Running with AutoCAD 2013 by Elliot Gindis is an easy-to-learn introduction to AutoCAD featuring step-by-step instructions that explain both the why and the how for using this industry standard software package. The book strips away complexities, both real and perceived, and reduces AutoCAD...
Cover of Mastering Unity 5.x
by Alan Thorn
Language: English
Release Date: January 27, 2017

Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine! About This Book Become a Unity master by creating a practical, in-depth game-development project with Unity Use advanced C# scripting to unlock the complete potential of Unity 5 Use...
Cover of Precision Photoshop

Precision Photoshop

Creating Powerful Visual Effects

by Lopsie Schwartz
Language: English
Release Date: October 16, 2014

The Essentials of Photoshop for Creative ProfessionalsThere are plenty of books on Photoshop for photographers; for everyone else, there's Precision Photoshop: Creating Powerful Visual Effects. In clear, conversational language using extensive images and screenshots, this book gives you in-depth guidance on learning how to use Photoshop. The author
Cover of D3.js 4.x Data Visualization - Third Edition
by Swizec Teller, Ændrew Rininsland
Language: English
Release Date: April 28, 2017

Create and publish your own interactive and compelling data visualizations with D3.js 4.x About This Book Build interactive and rich graphics and visualization using JavaScript`s powerful library D3.js Learn D3 from the ground up, using the all-new version 4 of the library Gain insight into producing...
Cover of Ray Tracing from the Ground Up
by Kevin Suffern
Language: English
Release Date: April 19, 2016

With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid o
Cover of Photoshop for Games

Photoshop for Games

Creating Art for Console, Mobile, and Social Games

by Shawn Nelson
Language: English
Release Date: August 18, 2014

Most game artists use Photoshop to work out idea as much as to create a final product that can be used in a game. There are many ways to work efficiently in the program that can be tapped for a workflow that keeps artists productive and sane.  This book takes an approach to creating assets in Photoshop...
Cover of Essential Skills in Character Rigging
by Nicholas B. Zeman
Language: English
Release Date: October 28, 2015

Character rigging is the method with which you create a system for animating a character. A rig is represented by two primary mechanics: the skeleton, consisting of hierarchical rotations to drive the motions, and a skin, or method of deforming the geometry that makes up the character model. Essential Skills in Character Rigging is a beginner's gui
Cover of Inside PixInsight
by Warren A. Keller
Language: English
Release Date: October 26, 2018

PixInsight has taken the astro-imaging world by storm. As the first comprehensive postprocessing platform to be created by astro-imagers for astro-imagers, it has for many replaced other generic graphics editors as the software of choice. PixInsight has been embraced by professionals such as the James...
Cover of Learn Adobe Illustrator CC for Graphic Design and Illustration

Learn Adobe Illustrator CC for Graphic Design and Illustration

Adobe Certified Associate Exam Preparation

by Chad Chelius, Rob Schwartz
Language: English
Release Date: September 14, 2018

Adobe Illustrator CC is the most popular vector illustration application available. Print and screen designers use it to create powerful artwork composed of shapes, color, and highly styled text. Illustrator is a necessary tool for anyone considering a career in the visual design or illustration field....
Cover of Unity Game Development Cookbook

Unity Game Development Cookbook

Essentials for Every Game

by Paris Buttfield-Addison, Jon Manning, Tim Nugent
Language: English
Release Date: March 13, 2019

Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development—from the basics to the hottest new tricks in virtual reality. With this unique cookbook, you’ll get started in two ways: First, you’ll learn about the Unity game engine by following very brief exercises...

SVG

Cover of SVG

SVG

Pocket Primer

by Oswald Campesato
Language: English
Release Date: September 15, 2016

As part of the Pocket Primer series, this book provides an overview of the major aspects and the source code to use SVG. This Pocket Primer is primarily for self-directed learners who want to learn SVG and it serves as a starting point for deeper exploration of its programming.Features:•Includes companion...
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