Virtual Reality category: 184 books

Cover of Unity 2018 Augmented Reality Projects

Unity 2018 Augmented Reality Projects

Build four immersive and fun AR applications using ARKit, ARCore, and Vuforia

by Jesse Glover
Language: English
Release Date: July 30, 2018

Create engaging Augmented Reality (AR) applications with Unity 3D that can be experienced with devices such as HoloLens and Daydream Key Features Learn the principles of AR application development Work with the most popular sensors used in AR games and applications across Android, Apple and Windows Build...
Cover of Information Dynamics in Virtual Worlds
by Woody Evans
Language: English
Release Date: June 15, 2011

Presents a broad examination of the nature of virtual worlds and the potential they provide in managing and expressing information practices through that medium, grounding information professionals and students of new media in the fundamental elements of virtual worlds and online gaming. The book...
Cover of Practical Augmented Reality

Practical Augmented Reality

A Guide to the Technologies, Applications, and Human Factors for AR and VR

by Steve Aukstakalnis
Language: English
Release Date: September 8, 2016

The most comprehensive and up-to-date guide to the technologies, applications and human factors considerations of Augmented Reality (AR) and Virtual Reality (VR) systems and wearable computing devices.  Practical Augmented Reality is ideal for practitioners and students concerned with any...
Cover of Technical, Social, and Legal Issues in Virtual Communities
by
Language: English
Release Date: May 31, 2012

Websites such as Twitter, Facebook, LinkedIn, and Google+ have enabled users to create virtual communities for social networking and communities of practice. Because of the ever-evolving environment in social networking, there has been much opportunity for new areas of research. Research in virtual communities...
Cover of The VR Book

The VR Book

Human-Centered Design for Virtual Reality

by Jason Jerald
Language: English
Release Date: September 1, 2015

Virtual reality (VR) potentially provides our minds with direct access to digital media in a way that at first seems to have no limits.However, creating compelling VR experiences is an incredibly complex challenge.When VR is done well, the results are brilliant and pleasurable experiences that go...
Cover of Virtual Reality
by IntroBooks
Language: English
Release Date: July 8, 2017

IntroBooks delivers up to the minute information covering everything on a topic in only one hour of reading. Our books are written to give essential information in a straight-to-the-point, easy to read format. We have cut out technical jargon, waffle, and unnecessary filler to ensure you get the essential information you need to achieve your goals with confidence.
Cover of Virtual Community Building and the Information Society
by
Language: English
Release Date: August 31, 2011

Emergent technologies, including ambient intelligence and pervasive computing, promise a considerable advance in the way people use virtual communities, and new, innovative applications are making virtual communities more dynamic and usable than ever. Virtual Community Building and the Information Society:...
Cover of Virtual Community Participation and Motivation
by
Language: English
Release Date: March 31, 2012

With the power to gather people with similar interests together, virtual communities have gained attention by not only practitioners, but researchers, as well. Virtual Community Participation and Motivation: Cross-Disciplinary Theories offers in-depth coverage of state-of-the-art research on virtual...
Cover of Unreal Engine VR Cookbook

Unreal Engine VR Cookbook

Developing Virtual Reality with UE4

by Mitch McCaffrey
Language: English
Release Date: February 9, 2017

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book.   “With his YouTube channel, Mitch’s VR Lab, Mitch has helped thousands of people understand the foundations of locomotion...
Cover of Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments
by
Language: English
Release Date: January 31, 2012

Gaming has long been a means for humans to share knowledge, learn new concepts, and escape the constraints of reality. Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends investigates the role of games and computer-mediated simulations in a variety of environments,...
Cover of Learning in Virtual Worlds

Learning in Virtual Worlds

Research and Applications

by
Language: English
Release Date: April 1, 2016

Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating highly interactive, engaging, multimodal learning experiences. Much of the evidence gathered to support these claims has been anecdotal but the potential that these environments hold to solve traditional...
Cover of Augmented Reality

Augmented Reality

Principles and Practice

by Dieter Schmalstieg, Tobias Hollerer
Language: English
Release Date: June 1, 2016

Today’s Comprehensive and Authoritative Guide to Augmented Reality By overlaying computer-generated information on the real world, augmented reality (AR) amplifies human perception and cognition in remarkable ways. Working in this fast-growing field requires knowledge of multiple disciplines,...
Cover of Virtual Coach, Virtual Mentor
by
Language: English
Release Date: October 1, 2010

In the case of virtual coaching and mentoring (or ementoring and ecoaching; or coaching/mentoring by wire—choose your own preferred nomenclature!) there are hundreds, perhaps thousands of programs and initiatives across the world. Yet there is comparatively little in the way of comparison of good...
Cover of Intimacy and Developing Personal Relationships in the Virtual World
by
Language: English
Release Date: July 13, 2018

Online communication has exploded in the past decade with the development of social networking sites like Facebook, as well as social media applications. As more people turn to the online world to connect with others, they must learn how to develop and maintain personal relationships with very little...
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