Alan Zucconi: 3 books

Book cover of Complete Unity 2018 Game Development

Complete Unity 2018 Game Development

Explore techniques to build 2D/3D applications using real-world examples

by Alan Thorn, John P. Doran, Alan Zucconi
Language: English
Release Date: January 31, 2019

Leverage the power of the Unity 2018 game engine to create games with brilliant gameplay and high replayability. Key Features Develop different types of games from scratch with Unity 2018 Discover the secrets of creating AAA quality shaders without writing long algorithms Script intelligent game...
Book cover of Unity 2018 Shaders and Effects Cookbook

Unity 2018 Shaders and Effects Cookbook

Transform your game into a visually stunning masterpiece with over 70 recipes, 3rd Edition

by John P. Doran, Alan Zucconi
Language: English
Release Date: June 29, 2018

Bring realism to your games by mastering post-processing effects and advanced shading techniques in Unity 2018 Key Features Learn the secrets of creating AAA quality shaders without writing long algorithms Master shader programming through easy-to-follow examples Create stunning visual effects...
Book cover of Unity 5.x Shaders and Effects Cookbook
by Alan Zucconi, Kenneth Lammers
Language: English
Release Date: February 26, 2016

Master the art of Shader programming to bring life to your Unity projects About This Book This book will help you master the technique of physically based shading in Unity 5 to add realism to your game quickly through precise recipes From an eminent author, this book offers you the fine technicalities...
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