by
John Bura, Alexandra Kropova, Glauco Pires
Language: English
Release Date: April 3, 2017
Learn to create the art and code for a 3D virtual reality (VR) Whackamole game. In this eBook, we take you through each step of game development, from downloading software to integrating art. The programs we use are Unity and Blender, the top free platforms for building VR games. We create real examples...