Mario Andres Pagella: 2 books

Book cover of Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

Rendering Simple 3D Worlds with Sprites and Maps

by Mario Andres Pagella
Language: English
Release Date: August 26, 2011

Anyone familiar with Zynga's Farmville understands how fun and addictive real-time social games can be. This hands-on guide shows you how to design and build one of these games from start to finish, with nothing but open source tools. You'll learn how to render graphics, animate with sprites, add...
Book cover of HTML5 Game Development Insights
by Ivan Popelyshev, John McCutchan, Don Olmstead
Language: English
Release Date: April 19, 2014

HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such...
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