Cinema 4D R14 Cookbook, Second Edition

Nonfiction, Computers, Application Software, Computer Graphics
Cover of the book Cinema 4D R14 Cookbook, Second Edition by Simon Russell, Michael Szabo, Packt Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Simon Russell, Michael Szabo ISBN: 9781849696692
Publisher: Packt Publishing Publication: August 21, 2013
Imprint: Packt Publishing Language: English
Author: Simon Russell, Michael Szabo
ISBN: 9781849696692
Publisher: Packt Publishing
Publication: August 21, 2013
Imprint: Packt Publishing
Language: English
This book is written in a Cookbook style with short recipes designed to effectively teach tools in the minimum amount of time. Each recipe hits on a topic that can be combined or incorporated with other recipes to give you the building blocks you need to start making great designs with Cinema 4D. Rather than demonstrating how to make a few specific and extensive projects, the recipes create a solid base of knowledge to help the reader understand the tools available to foster their own creativity. This book is for professional artists working in architecture, design, production, or games and wanting to use Cinema 4D to create amazing 3D graphics. It is for anyone who wants to quickly get up to speed with Cinema 4D to create 3D projects that run laps around simple 2D designs.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
This book is written in a Cookbook style with short recipes designed to effectively teach tools in the minimum amount of time. Each recipe hits on a topic that can be combined or incorporated with other recipes to give you the building blocks you need to start making great designs with Cinema 4D. Rather than demonstrating how to make a few specific and extensive projects, the recipes create a solid base of knowledge to help the reader understand the tools available to foster their own creativity. This book is for professional artists working in architecture, design, production, or games and wanting to use Cinema 4D to create amazing 3D graphics. It is for anyone who wants to quickly get up to speed with Cinema 4D to create 3D projects that run laps around simple 2D designs.

More books from Packt Publishing

Cover of the book Godot Engine Game Development Projects by Simon Russell, Michael Szabo
Cover of the book Extending Symfony2 Web Application Framework by Simon Russell, Michael Szabo
Cover of the book Data Manipulation with R - Second Edition by Simon Russell, Michael Szabo
Cover of the book Hadoop: Data Processing and Modelling by Simon Russell, Michael Szabo
Cover of the book Apache Camel Essentials by Simon Russell, Michael Szabo
Cover of the book SOA Made Simple by Simon Russell, Michael Szabo
Cover of the book Getting Started with PhantomJS by Simon Russell, Michael Szabo
Cover of the book Raspberry Pi Robotic Projects by Simon Russell, Michael Szabo
Cover of the book JavaScript Security by Simon Russell, Michael Szabo
Cover of the book Xamarin Cross-Platform Development Cookbook by Simon Russell, Michael Szabo
Cover of the book Hands-On Design Patterns with Delphi by Simon Russell, Michael Szabo
Cover of the book OpenCV Android Programming By Example by Simon Russell, Michael Szabo
Cover of the book Instant Selenium Testing Tools Starter by Simon Russell, Michael Szabo
Cover of the book Citrix® XenApp® 6.5 Expert Cookbook by Simon Russell, Michael Szabo
Cover of the book Learning Cython Programming by Simon Russell, Michael Szabo
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy