Clockwork Game Design

Nonfiction, Computers, Application Software, Educational Software, Entertainment & Games, Game Programming - Graphics
Cover of the book Clockwork Game Design by Keith Burgun, CRC Press
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Author: Keith Burgun ISBN: 9781317630395
Publisher: CRC Press Publication: May 15, 2015
Imprint: Routledge Language: English
Author: Keith Burgun
ISBN: 9781317630395
Publisher: CRC Press
Publication: May 15, 2015
Imprint: Routledge
Language: English

Only by finding and focusing on a core mechanism can you further your pursuit of elegance in strategy game design.

Clockwork Game Design is the most functional and directly applicable theory for game design. It details the clockwork game design pattern, which focuses on building around fundamental functionality. You can then use this understanding to prescribe a system for building and refining your rulesets. A game can achieve clarity of purpose by starting with a strong core, then removing elements that conflict with that core while adding elements that support it.

Filled with examples and exercises detailing how to put the clockwork game design pattern into use, this book is a must-have manual for designing games.

  • A hands-on, practical book that outlines a very specific approach to designing games
  • Develop the mechanics that make your game great, and limit or remove factors that disrupt the core concept
  • Practice designing games through the featured exercises and illustrations
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Only by finding and focusing on a core mechanism can you further your pursuit of elegance in strategy game design.

Clockwork Game Design is the most functional and directly applicable theory for game design. It details the clockwork game design pattern, which focuses on building around fundamental functionality. You can then use this understanding to prescribe a system for building and refining your rulesets. A game can achieve clarity of purpose by starting with a strong core, then removing elements that conflict with that core while adding elements that support it.

Filled with examples and exercises detailing how to put the clockwork game design pattern into use, this book is a must-have manual for designing games.

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