Crash Course in Gaming

Nonfiction, Reference & Language, Language Arts, Library & Information Services
Cover of the book Crash Course in Gaming by Suellen  S. Adams, ABC-CLIO
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Author: Suellen S. Adams ISBN: 9781610690478
Publisher: ABC-CLIO Publication: November 25, 2013
Imprint: Libraries Unlimited Language: English
Author: Suellen S. Adams
ISBN: 9781610690478
Publisher: ABC-CLIO
Publication: November 25, 2013
Imprint: Libraries Unlimited
Language: English

Video games aren't just for kids anymore. This book will describe the "why" and "how" to start or expand a video gaming program in the library, including some specific examples of how to target adult and female gamer patrons.

• Includes general information and tips for programs as well as specific examples of programs that have worked

• Discusses both programming and collection development

• Provides a full description of types of games, game play systems, and gamers

• Presents a variety of useful tips to build successful collections and programs that will be helpful even to librarians with no game experience

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Video games aren't just for kids anymore. This book will describe the "why" and "how" to start or expand a video gaming program in the library, including some specific examples of how to target adult and female gamer patrons.

• Includes general information and tips for programs as well as specific examples of programs that have worked

• Discusses both programming and collection development

• Provides a full description of types of games, game play systems, and gamers

• Presents a variety of useful tips to build successful collections and programs that will be helpful even to librarians with no game experience

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