Design, Utilization, and Analysis of Simulations and Game-Based Educational Worlds

Nonfiction, Reference & Language, Education & Teaching, Teaching, Computers & Technology, Entertainment, Games, Video & Electronic
Cover of the book Design, Utilization, and Analysis of Simulations and Game-Based Educational Worlds by , IGI Global
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Author: ISBN: 9781466640214
Publisher: IGI Global Publication: May 31, 2013
Imprint: Information Science Reference Language: English
Author:
ISBN: 9781466640214
Publisher: IGI Global
Publication: May 31, 2013
Imprint: Information Science Reference
Language: English
Games and simulations have emerged as new and effective tools for educational learning by providing interactivity and integration with online resources that are typically unavailable with traditional educational resources. Design, Utilization, and Analysis of Simulations and Game-Based Educational Worlds presents developments and evaluations of games and computer-mediated simulations in order to showcase a better understanding of the role of electronic games in multiple studies. This book is useful for researchers, practitioners, and policymakers to gain a deeper comprehension of the relationship between research and practice of electronic gaming and simulations in the educational environment.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Games and simulations have emerged as new and effective tools for educational learning by providing interactivity and integration with online resources that are typically unavailable with traditional educational resources. Design, Utilization, and Analysis of Simulations and Game-Based Educational Worlds presents developments and evaluations of games and computer-mediated simulations in order to showcase a better understanding of the role of electronic games in multiple studies. This book is useful for researchers, practitioners, and policymakers to gain a deeper comprehension of the relationship between research and practice of electronic gaming and simulations in the educational environment.

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