Digital Engineering with Minecraft

Nonfiction, Entertainment, Games
Cover of the book Digital Engineering with Minecraft by James Floyd Kelly, Pearson Education
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: James Floyd Kelly ISBN: 9780134213286
Publisher: Pearson Education Publication: September 19, 2015
Imprint: Que Publishing Language: English
Author: James Floyd Kelly
ISBN: 9780134213286
Publisher: Pearson Education
Publication: September 19, 2015
Imprint: Que Publishing
Language: English

 

Digital Engineering with Minecraft

Create amazing objects for Minecraft—and learn valuable real-world 3D design skills!

Transform yourself into a Minecraft “engineer!” Discover how to create great Minecraft objects and structures fast, and push your creative skills to the max. You’ll have a blast, but that’s not all! You’ll learn how to use powerful 3D digital design and CAD tools—the same kinds of tools professionals use to earn big money in the “real” world!

Best-selling tech author James Floyd Kelly covers all you’ll need to know, starting nearly every chapter with an amazing project. Kelly guides you through each step of designing your objects outside Minecraft, and then importing them to your game, where they can come to life! You’ll master powerful techniques using Tinkercad, 123D Creature, 123D Catch, 123D Sculpt, MCEdit, i-funbox, Online-Convert, and more.

Think you can’t create incredible Minecraft stuff like this? Using Digital Engineering with Minecraft’s crystal-clear, step-by-step instructions and full-color photos, you can!

  • Find great 3D objects on Thingiverse and import them to Minecraft with MCEdit
  • Create hidden “secret entrances” with maze makers and Online-Convert
  • Master key Tinkercad skills, including shape creation, rotation, resizing, and grouping
  • Create and export monsters with 123D Creature
  • Put yourself in the game with 123D Catch: stitch your selfies into a complete 3D model
  • Generate rollercoasters and other landscapes in 123D Sculpt—without slow block-by-block in-game editing
  • Create hollow wireframe domes to transform any terrain into a battle arena
  • View your Minecraft worlds in 3D using a simple technique

** **

James Floyd Kelly is an avid maker, tinkerer, CAD expert and teacher. He excels at taking complex technology and finding a way to demystify it for non-technical readers. Kelly has written more than 25 guides to a wide variety of technical subjects, including Open Source software, LEGO robotics, 3D printing, and game programming. His recent books include Ultimate iPad and 3D Printing. He has degrees in both industrial engineering and English.

** **

Minecraft is a trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

 

Digital Engineering with Minecraft

Create amazing objects for Minecraft—and learn valuable real-world 3D design skills!

Transform yourself into a Minecraft “engineer!” Discover how to create great Minecraft objects and structures fast, and push your creative skills to the max. You’ll have a blast, but that’s not all! You’ll learn how to use powerful 3D digital design and CAD tools—the same kinds of tools professionals use to earn big money in the “real” world!

Best-selling tech author James Floyd Kelly covers all you’ll need to know, starting nearly every chapter with an amazing project. Kelly guides you through each step of designing your objects outside Minecraft, and then importing them to your game, where they can come to life! You’ll master powerful techniques using Tinkercad, 123D Creature, 123D Catch, 123D Sculpt, MCEdit, i-funbox, Online-Convert, and more.

Think you can’t create incredible Minecraft stuff like this? Using Digital Engineering with Minecraft’s crystal-clear, step-by-step instructions and full-color photos, you can!

** **

James Floyd Kelly is an avid maker, tinkerer, CAD expert and teacher. He excels at taking complex technology and finding a way to demystify it for non-technical readers. Kelly has written more than 25 guides to a wide variety of technical subjects, including Open Source software, LEGO robotics, 3D printing, and game programming. His recent books include Ultimate iPad and 3D Printing. He has degrees in both industrial engineering and English.

** **

Minecraft is a trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB.

More books from Pearson Education

Cover of the book Institutionalization of UX by James Floyd Kelly
Cover of the book The Imagination Challenge by James Floyd Kelly
Cover of the book Ajax Security by James Floyd Kelly
Cover of the book The Java Language Specification, Java SE 7 Edition by James Floyd Kelly
Cover of the book Layer 2 VPN Architectures by James Floyd Kelly
Cover of the book Building Better Business Teams by James Floyd Kelly
Cover of the book The Project Manager's Book of Checklists by James Floyd Kelly
Cover of the book Introduction to Wireless Systems by James Floyd Kelly
Cover of the book Java SE8 for Programmers by James Floyd Kelly
Cover of the book How to Save Money on Food by James Floyd Kelly
Cover of the book Microsoft Expression Blend 2 for Windows by James Floyd Kelly
Cover of the book The Advantage by James Floyd Kelly
Cover of the book Apple Pro Training Series by James Floyd Kelly
Cover of the book SharePoint 2010 Development with Silverlight by James Floyd Kelly
Cover of the book Expert Hadoop 2 Administration by James Floyd Kelly
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy