Doing Math with Python

Use Programming to Explore Algebra, Statistics, Calculus, and More!

Nonfiction, Reference & Language, Education & Teaching, Teaching, Computers & Technology, Science & Nature, Mathematics, Computers, Programming, Programming Languages
Cover of the book Doing Math with Python by Amit Saha, No Starch Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Amit Saha ISBN: 9781593277192
Publisher: No Starch Press Publication: August 1, 2015
Imprint: No Starch Press Language: English
Author: Amit Saha
ISBN: 9781593277192
Publisher: No Starch Press
Publication: August 1, 2015
Imprint: No Starch Press
Language: English

Doing Math with Python shows you how to use Python to delve into high school–level math topics like statistics, geometry, probability, and calculus. You’ll start with simple projects, like a factoring program and a quadratic-equation solver, and then create more complex projects once you’ve gotten the hang of things.

Along the way, you’ll discover new ways to explore math and gain valuable programming skills that you’ll use throughout your study of math and computer science. Learn how to:
–Describe your data with statistics, and visualize it with line graphs, bar charts, and scatter plots
–Explore set theory and probability with programs for coin flips, dicing, and other games of chance
–Solve algebra problems using Python’s symbolic math functions
–Draw geometric shapes and explore fractals like the Barnsley fern, the Sierpinski triangle, and the Mandelbrot set
–Write programs to find derivatives and integrate functions

Creative coding challenges and applied examples help you see how you can put your new math and coding skills into practice. You’ll write an inequality solver, plot gravity’s effect on how far a bullet will travel, shuffle a deck of cards, estimate the area of a circle by throwing 100,000 "darts" at a board, explore the relationship between the Fibonacci sequence and the golden ratio, and more.

Whether you’re interested in math but have yet to dip into programming or you’re a teacher looking to bring programming into the classroom, you’ll find that Python makes programming easy and practical. Let Python handle the grunt work while you focus on the math.

Uses Python 3

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Doing Math with Python shows you how to use Python to delve into high school–level math topics like statistics, geometry, probability, and calculus. You’ll start with simple projects, like a factoring program and a quadratic-equation solver, and then create more complex projects once you’ve gotten the hang of things.

Along the way, you’ll discover new ways to explore math and gain valuable programming skills that you’ll use throughout your study of math and computer science. Learn how to:
–Describe your data with statistics, and visualize it with line graphs, bar charts, and scatter plots
–Explore set theory and probability with programs for coin flips, dicing, and other games of chance
–Solve algebra problems using Python’s symbolic math functions
–Draw geometric shapes and explore fractals like the Barnsley fern, the Sierpinski triangle, and the Mandelbrot set
–Write programs to find derivatives and integrate functions

Creative coding challenges and applied examples help you see how you can put your new math and coding skills into practice. You’ll write an inequality solver, plot gravity’s effect on how far a bullet will travel, shuffle a deck of cards, estimate the area of a circle by throwing 100,000 "darts" at a board, explore the relationship between the Fibonacci sequence and the golden ratio, and more.

Whether you’re interested in math but have yet to dip into programming or you’re a teacher looking to bring programming into the classroom, you’ll find that Python makes programming easy and practical. Let Python handle the grunt work while you focus on the math.

Uses Python 3

More books from No Starch Press

Cover of the book Real-World Bug Hunting by Amit Saha
Cover of the book Invent Your Own Computer Games with Python, 4E by Amit Saha
Cover of the book The Principles of Object-Oriented JavaScript by Amit Saha
Cover of the book The Art of R Programming by Amit Saha
Cover of the book Ruby Wizardry by Amit Saha
Cover of the book Practical SQL by Amit Saha
Cover of the book The CS Detective by Amit Saha
Cover of the book The Arduino Inventor's Guide by Amit Saha
Cover of the book Game Hacking by Amit Saha
Cover of the book Practical Malware Analysis by Amit Saha
Cover of the book Beautiful LEGO by Amit Saha
Cover of the book Super Scratch Programming Adventure! (Covers Version 2) by Amit Saha
Cover of the book Webbots, Spiders, and Screen Scrapers, 2nd Edition by Amit Saha
Cover of the book Make Your Own Twine Games! by Amit Saha
Cover of the book 10 LED Projects for Geeks by Amit Saha
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy