Erra's Throne, Column 2

Science Fiction & Fantasy, Fantasy, Contemporary, Kids, Teen, Fantasy and Magic, Science Fiction
Cover of the book Erra's Throne, Column 2 by James Carmichael, Ishum Stories
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: James Carmichael ISBN: 1230000366724
Publisher: Ishum Stories Publication: July 19, 2014
Imprint: Language: English
Author: James Carmichael
ISBN: 1230000366724
Publisher: Ishum Stories
Publication: July 19, 2014
Imprint:
Language: English

"Erra's Throne strengthens YA... quick and quirky,  [it] submerges its reader into the world of young gamers, complete with all the angst and latency of teen years, the language saturated by immediacy and sincerity."
- Lonita Cook, Kansas City Examiner

This is Column 2 of 7 of Erra’s Throne. To follow Emmy’s story from the beginning, get Column 1 right here on Kobo (just search for "Erra's Throne"). And if you haven't yet read Column 1, hey lookout: spoilers below.


New York is shaken, the chat ghost is gone, and all Emmy’s left with is questions and fear. 

As the entire city reels from an unprecedented earthquake and a mysterious threat grows in the West, Emmy and Fehns fight to uncover the truth behind Erra’s Throne – the incredible new MMORPG that… well, that’s kind of the problem. Because either this game is capable of the impossible or she – Emmeline Kim – is finally totally losing her mind. 

Either way, she's going to need more Kit Kats.

Erra’s Throne is a novel in seven parts about a kid who has to save humanity by being really, really good at video games. It’s also about family, loyalty, high school, and chocolate. 

Game. On.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

"Erra's Throne strengthens YA... quick and quirky,  [it] submerges its reader into the world of young gamers, complete with all the angst and latency of teen years, the language saturated by immediacy and sincerity."
- Lonita Cook, Kansas City Examiner

This is Column 2 of 7 of Erra’s Throne. To follow Emmy’s story from the beginning, get Column 1 right here on Kobo (just search for "Erra's Throne"). And if you haven't yet read Column 1, hey lookout: spoilers below.


New York is shaken, the chat ghost is gone, and all Emmy’s left with is questions and fear. 

As the entire city reels from an unprecedented earthquake and a mysterious threat grows in the West, Emmy and Fehns fight to uncover the truth behind Erra’s Throne – the incredible new MMORPG that… well, that’s kind of the problem. Because either this game is capable of the impossible or she – Emmeline Kim – is finally totally losing her mind. 

Either way, she's going to need more Kit Kats.

Erra’s Throne is a novel in seven parts about a kid who has to save humanity by being really, really good at video games. It’s also about family, loyalty, high school, and chocolate. 

Game. On.

More books from Science Fiction

Cover of the book Sharpshooter (A Supernatural Horror Novella.) by James Carmichael
Cover of the book Marxism, Postcolonial Theory, and the Future of Critique by James Carmichael
Cover of the book The Hollow (The Anastasia Evolution Series Book 2) by James Carmichael
Cover of the book Strength and Honor by James Carmichael
Cover of the book Landings by James Carmichael
Cover of the book Dead 2 by James Carmichael
Cover of the book Der Hexer 62 by James Carmichael
Cover of the book Hades by James Carmichael
Cover of the book Awakened by James Carmichael
Cover of the book Heaven Awaits by James Carmichael
Cover of the book 帝國大學赤雨騷亂 by James Carmichael
Cover of the book Advice From Pigeons by James Carmichael
Cover of the book La Chute du Gouverneur (The Walking Dead Tome 3, Volume 1) by James Carmichael
Cover of the book Clover by James Carmichael
Cover of the book A Very Merry Hexmas by James Carmichael
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy