Author: | Roz Marshall | ISBN: | 1230001641325 |
Publisher: | Eden Press | Publication: | December 24, 2016 |
Imprint: | Language: | English |
Author: | Roz Marshall |
ISBN: | 1230001641325 |
Publisher: | Eden Press |
Publication: | December 24, 2016 |
Imprint: | |
Language: | English |
Corinne's dreams are coming true. But not in a good way
Playing the virtual reality game Feyland wasn't supposed to turn out so - uh, real. But when things from the game start appearing in everyday life - like a unicorn, or Elphin, the strange creature who saved her life and became her friend - Scots teenager Corinne MacArthur has a problem. Of epic proportions.
And then she learns the truth about Elphin.
It's a truth that shatters her illusions about the world she knows and sends her racing back to Feyland on a life-or-death rescue mission. But Feyland is a game where trickery is an art form and magic is the currency. A game which can deceive the unwary and trap the naive. A game where legends come to life and shadowy figures haunt your dreams.
And Corinne's dreams are coming true. But not in a good way. They're more like a waking nightmare, and it will take all her talent - and more - to escape the otherworldly creatures who've invaded her life. A life which is about to become even more complicated...
:: Faerie Quest is the 3rd book in the Celtic Fey series set in Anthea Sharp's Feyland universe (with her kind permission). Whilst this is a stand-alone book with a full story arc, you will get best enjoyment by reading the series from the first story, Unicorn Magic.
This is a clean fantasy romance / urban fantasy which is set in Scotland (and the faerie realm) and uses British English spelling and grammar.
Corinne's dreams are coming true. But not in a good way
Playing the virtual reality game Feyland wasn't supposed to turn out so - uh, real. But when things from the game start appearing in everyday life - like a unicorn, or Elphin, the strange creature who saved her life and became her friend - Scots teenager Corinne MacArthur has a problem. Of epic proportions.
And then she learns the truth about Elphin.
It's a truth that shatters her illusions about the world she knows and sends her racing back to Feyland on a life-or-death rescue mission. But Feyland is a game where trickery is an art form and magic is the currency. A game which can deceive the unwary and trap the naive. A game where legends come to life and shadowy figures haunt your dreams.
And Corinne's dreams are coming true. But not in a good way. They're more like a waking nightmare, and it will take all her talent - and more - to escape the otherworldly creatures who've invaded her life. A life which is about to become even more complicated...
:: Faerie Quest is the 3rd book in the Celtic Fey series set in Anthea Sharp's Feyland universe (with her kind permission). Whilst this is a stand-alone book with a full story arc, you will get best enjoyment by reading the series from the first story, Unicorn Magic.
This is a clean fantasy romance / urban fantasy which is set in Scotland (and the faerie realm) and uses British English spelling and grammar.