Game Theory

Nonfiction, Science & Nature, Mathematics, Game Theory, Business & Finance, Economics, Econometrics
Cover of the book Game Theory by Leon A Petrosyan, Nikolay A Zenkevich, World Scientific Publishing Company
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Author: Leon A Petrosyan, Nikolay A Zenkevich ISBN: 9789814725408
Publisher: World Scientific Publishing Company Publication: February 23, 2016
Imprint: WSPC Language: English
Author: Leon A Petrosyan, Nikolay A Zenkevich
ISBN: 9789814725408
Publisher: World Scientific Publishing Company
Publication: February 23, 2016
Imprint: WSPC
Language: English

Game theory is a branch of modern applied mathematics that aims to analyse various problems of conflict between parties that have opposed similar or simply different interests.

Games are grouped into several classes according to some important features. In Game Theory (2nd Edition), Petrosyan and Zenkevich consider zero-sum two-person games, strategic N-person games in normal form, cooperative games, games in extensive form with complete and incomplete information, differential pursuit games and differential cooperative, and non-cooperative N-person games. The 2nd edition updates heavily from the 1st edition published in 1996.

Contents:

  • Matrix Games
  • Infinite Zero-Sum Two-Person Games
  • Nonzero-Sum Games
  • Cooperative Games
  • Positional Games
  • N-Person Differential Games
  • Zero-Sum Differential Games

Readership: Students in management science and mathematical economics.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Game theory is a branch of modern applied mathematics that aims to analyse various problems of conflict between parties that have opposed similar or simply different interests.

Games are grouped into several classes according to some important features. In Game Theory (2nd Edition), Petrosyan and Zenkevich consider zero-sum two-person games, strategic N-person games in normal form, cooperative games, games in extensive form with complete and incomplete information, differential pursuit games and differential cooperative, and non-cooperative N-person games. The 2nd edition updates heavily from the 1st edition published in 1996.

Contents:

Readership: Students in management science and mathematical economics.

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