Games-To-Teach or Games-To-Learn

Unlocking the Power of Digital Game-Based Learning Through Performance

Nonfiction, Computers, Advanced Computing, Artificial Intelligence, Reference & Language, Education & Teaching, Teaching, Computers & Technology, General Computing
Cover of the book Games-To-Teach or Games-To-Learn by Yam San Chee, Springer Singapore
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Yam San Chee ISBN: 9789812875181
Publisher: Springer Singapore Publication: August 18, 2015
Imprint: Springer Language: English
Author: Yam San Chee
ISBN: 9789812875181
Publisher: Springer Singapore
Publication: August 18, 2015
Imprint: Springer
Language: English

The book presents a critical evaluation of current approaches related to the use of digital games in education. The author identifies two competing paradigms: that of games-to-teach and games-to-learn. Arguing in favor of the latter, the author advances the case for approaching game-based learning through the theoretical lens of performance, rooted in play and dialog, to unlock the power of digital games for 21st century learning. Drawing upon the author’s research, three concrete exemplars of game-based learning curricula are described and discussed. The challenge of advancing game-based learning in education is addressed in the context of school reform. Finally, future prospects of and educational opportunities for game-based learning are articulated.

Readers of the book will find the explication of performance theory applied to game-based learning especially interesting. This work constitutes the author’s original theorization. Readers will derive four main benefits: (1) an explication of the difference between game-based-teaching and game-based learning, and why this difference is of critical importance, (2) an exposition of the theory of game-based learning as performance, (3) concrete exemplars and research outcomes relating to three game-based learning curricula that have been empirically evaluated in schools, and (4) an understanding of complex issues related to the human side of school change that must be effectively addressed to achieve take-up of game-based learning in schools.
 

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The book presents a critical evaluation of current approaches related to the use of digital games in education. The author identifies two competing paradigms: that of games-to-teach and games-to-learn. Arguing in favor of the latter, the author advances the case for approaching game-based learning through the theoretical lens of performance, rooted in play and dialog, to unlock the power of digital games for 21st century learning. Drawing upon the author’s research, three concrete exemplars of game-based learning curricula are described and discussed. The challenge of advancing game-based learning in education is addressed in the context of school reform. Finally, future prospects of and educational opportunities for game-based learning are articulated.

Readers of the book will find the explication of performance theory applied to game-based learning especially interesting. This work constitutes the author’s original theorization. Readers will derive four main benefits: (1) an explication of the difference between game-based-teaching and game-based learning, and why this difference is of critical importance, (2) an exposition of the theory of game-based learning as performance, (3) concrete exemplars and research outcomes relating to three game-based learning curricula that have been empirically evaluated in schools, and (4) an understanding of complex issues related to the human side of school change that must be effectively addressed to achieve take-up of game-based learning in schools.
 

More books from Springer Singapore

Cover of the book Asian Youth Travellers by Yam San Chee
Cover of the book Conservation Agriculture by Yam San Chee
Cover of the book Evolutionary Computing and Artificial Intelligence by Yam San Chee
Cover of the book Third Generation Biofuels by Yam San Chee
Cover of the book The Role of Water in ATP Hydrolysis Energy Transduction by Protein Machinery by Yam San Chee
Cover of the book Human Herpesviruses by Yam San Chee
Cover of the book Low Carbon Energy Supply by Yam San Chee
Cover of the book Brain Drain by Yam San Chee
Cover of the book The Art of Engaging Unionised Employees by Yam San Chee
Cover of the book Colposcopy of Female Genital Tract by Yam San Chee
Cover of the book Acute Ischemic Stroke by Yam San Chee
Cover of the book Proceedings of 2nd International Conference on Computer Vision & Image Processing by Yam San Chee
Cover of the book Film Tourism in Asia by Yam San Chee
Cover of the book Multi-agent and Complex Systems by Yam San Chee
Cover of the book Requirements Engineering for Internet of Things by Yam San Chee
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy