Goals and Games

Designing Your Employees' Goals Like Game Designers Design Video Games

Business & Finance, Marketing & Sales
Cover of the book Goals and Games by David Edery, Ethan Mollick, Pearson Education
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Author: David Edery, Ethan Mollick ISBN: 9780132143417
Publisher: Pearson Education Publication: October 16, 2009
Imprint: FT Press Language: English
Author: David Edery, Ethan Mollick
ISBN: 9780132143417
Publisher: Pearson Education
Publication: October 16, 2009
Imprint: FT Press
Language: English

This Element is an excerpt from Changing the Game: How Video Games Are Transforming the Future of Business (ISBN: 9780132357814) by David Edery and Ethan Mollick. Available in print and digital formats.

 

Apply the lessons of game design to supercharge employee productivity, performance, creativity, and satisfaction!

 

We’ve all experienced moments when we’ve felt extremely focused and productive, and time flew by. That experience, first named “flow” by Mihaly Csikszentmihalyi, has been linked to increased performance and improved learning and problem solving. Several factors that promote flow also underlie good game design and can be applied to designing employee goals.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This Element is an excerpt from Changing the Game: How Video Games Are Transforming the Future of Business (ISBN: 9780132357814) by David Edery and Ethan Mollick. Available in print and digital formats.

 

Apply the lessons of game design to supercharge employee productivity, performance, creativity, and satisfaction!

 

We’ve all experienced moments when we’ve felt extremely focused and productive, and time flew by. That experience, first named “flow” by Mihaly Csikszentmihalyi, has been linked to increased performance and improved learning and problem solving. Several factors that promote flow also underlie good game design and can be applied to designing employee goals.

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