GPU Pro 360 Guide to Rendering

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, Application Software, Computer Graphics
Cover of the book GPU Pro 360 Guide to Rendering by Wolfgang Engel, CRC Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Wolfgang Engel ISBN: 9781351261500
Publisher: CRC Press Publication: April 27, 2018
Imprint: A K Peters/CRC Press Language: English
Author: Wolfgang Engel
ISBN: 9781351261500
Publisher: CRC Press
Publication: April 27, 2018
Imprint: A K Peters/CRC Press
Language: English

Wolfgang Engel’s GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers real-time rendering. This volume is complete with 32 articles by leading programmers that focus on the ability of graphics processing units to process and generate rendering in exciting ways. GPU Pro 360 Guide to Rendering is comprised of ready-to-use ideas and efficient procedures that can help solve many rendering programming challenges that may arise.

Key Features:

  • Presents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices

    Covers specific challenges involved in creating games on various platforms

    Explores the latest developments in the rapidly evolving field of real-time rendering

    Takes a practical approach that helps graphics programmers solve their daily challenges

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Wolfgang Engel’s GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers real-time rendering. This volume is complete with 32 articles by leading programmers that focus on the ability of graphics processing units to process and generate rendering in exciting ways. GPU Pro 360 Guide to Rendering is comprised of ready-to-use ideas and efficient procedures that can help solve many rendering programming challenges that may arise.

Key Features:

More books from CRC Press

Cover of the book Property Asset Management by Wolfgang Engel
Cover of the book Embedded Software Development for Safety-Critical Systems by Wolfgang Engel
Cover of the book Ternary Phase Diagrams in Materials Science by Wolfgang Engel
Cover of the book Security and Auditing of Smart Devices by Wolfgang Engel
Cover of the book Network-on-Chip by Wolfgang Engel
Cover of the book The Doctor in Literature, Volume 2 by Wolfgang Engel
Cover of the book Water-Soluble Synthetic Polymers by Wolfgang Engel
Cover of the book Developing Creative Content for Games by Wolfgang Engel
Cover of the book Low-Power NoC for High-Performance SoC Design by Wolfgang Engel
Cover of the book Water Pollution and Fish Physiology by Wolfgang Engel
Cover of the book Web Security by Wolfgang Engel
Cover of the book General Fractional Derivatives by Wolfgang Engel
Cover of the book Human Performance in General Aviation by Wolfgang Engel
Cover of the book Power System Operations and Electricity Markets by Wolfgang Engel
Cover of the book Solar Air Systems - Built Examples by Wolfgang Engel
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy