HLSL and Pixel Shaders for XAML Developers

A Comprehensive Guide to Creating HLSL Pixel Shaders for WPF and Silverlight Applications

Nonfiction, Computers, Programming, Programming Languages
Cover of the book HLSL and Pixel Shaders for XAML Developers by Walt Ritscher, O'Reilly Media
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Walt Ritscher ISBN: 9781449325015
Publisher: O'Reilly Media Publication: July 3, 2012
Imprint: O'Reilly Media Language: English
Author: Walt Ritscher
ISBN: 9781449325015
Publisher: O'Reilly Media
Publication: July 3, 2012
Imprint: O'Reilly Media
Language: English

Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional .NET programming. With this hands-on book, you’ll not only discover how to use existing shaders in your Windows Presentation Foundation (WPF) and Silverlight applications, you’ll also learn how create your own effects with XAML and Microsoft’s HLSL shading language.

In the process, you’ll write, compile, and test custom XAML shaders with the Shazzam Shader Editor, a free utility developed by author Walt Ritscher. The book includes XAML and C# sample code, and Shazzam contains all of the sample shaders discussed.

  • Learn how shaders help you extend the GPU’s rendering capabilities
  • Explore prevailing shader types, such as color modification, blurring, and spatial transformation
  • Get a quick tour of the shader features, and use pre-built effects on image elements in your application
  • Examine the XAML ShaderEffect class to understand how WPF and Silverlight use shaders
  • Learn about the shader-specific tools available in Visual Studio and Expression Blend
  • Get up to speed on HLSL basics and learn how to create a variety of graphics effects
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional .NET programming. With this hands-on book, you’ll not only discover how to use existing shaders in your Windows Presentation Foundation (WPF) and Silverlight applications, you’ll also learn how create your own effects with XAML and Microsoft’s HLSL shading language.

In the process, you’ll write, compile, and test custom XAML shaders with the Shazzam Shader Editor, a free utility developed by author Walt Ritscher. The book includes XAML and C# sample code, and Shazzam contains all of the sample shaders discussed.

More books from O'Reilly Media

Cover of the book Perl & LWP by Walt Ritscher
Cover of the book Field Guide to Hadoop by Walt Ritscher
Cover of the book Perl Testing: A Developer's Notebook by Walt Ritscher
Cover of the book Cassandra: The Definitive Guide by Walt Ritscher
Cover of the book Using the HTML5 Filesystem API by Walt Ritscher
Cover of the book Designing for Wearables by Walt Ritscher
Cover of the book Resilience and Reliability on AWS by Walt Ritscher
Cover of the book Flash 8: Projects for Learning Animation and Interactivity by Walt Ritscher
Cover of the book Managing RAID on Linux by Walt Ritscher
Cover of the book Learning Unix for OS X by Walt Ritscher
Cover of the book Yahoo! Hacks by Walt Ritscher
Cover of the book Learning Spark by Walt Ritscher
Cover of the book Head First Object-Oriented Analysis and Design by Walt Ritscher
Cover of the book Prometheus: Up & Running by Walt Ritscher
Cover of the book PHP Web Services by Walt Ritscher
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy