HTML5 Game Development by Example: Beginner's Guide - Second Edition

Nonfiction, Computers, Internet, Web Development, HTML, SGML, VRML, Programming, Programming Languages, & VRML
Cover of the book HTML5 Game Development by Example: Beginner's Guide - Second Edition by Makzan, Packt Publishing
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Author: Makzan ISBN: 9781785287886
Publisher: Packt Publishing Publication: June 26, 2015
Imprint: Packt Publishing Language: English
Author: Makzan
ISBN: 9781785287886
Publisher: Packt Publishing
Publication: June 26, 2015
Imprint: Packt Publishing
Language: English

HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool.

HTML5 Game Development by Example Beginner's Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool.

HTML5 Game Development by Example Beginner's Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.

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