Innovation Games: Creating Breakthrough Products Through Collaborative Play

Creating Breakthrough Products Through Collaborative Play

Nonfiction, Computers, Programming, Software Development, Business & Finance, Marketing & Sales
Cover of the book Innovation Games: Creating Breakthrough Products Through Collaborative Play by Luke Hohmann, Pearson Education
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Luke Hohmann ISBN: 9780132702225
Publisher: Pearson Education Publication: August 28, 2006
Imprint: Addison-Wesley Professional Language: English
Author: Luke Hohmann
ISBN: 9780132702225
Publisher: Pearson Education
Publication: August 28, 2006
Imprint: Addison-Wesley Professional
Language: English

Innovation Through Understandingsm

 

The toughest part of innovation? Accurately predicting what customers want, need, and will pay for. Even if you ask them, they often can’t explain what they want. Now, there’s a breakthrough solution: Innovation Games. Drawing on his software product strategy and product management consulting experience, Luke Hohmann has created twelve games that help you uncover your customers’ true, hidden needs and desires.

 

You’ll learn what each game will accomplish, why it works, and how to play it with customers. Then, Hohmann shows how to integrate the results into your product development processes, helping you focus your efforts, reduce your costs, accelerate time to market, and deliver the right solutions, right from the start.

  • Learn how your customers define success
  • Discover what customers don’t like about your offerings
  • Uncover unspoken needs and breakthrough opportunities
  • Understand where your offerings fit into your customers’ operations
  • Clarify exactly how and when customers will use your product or service
  • Deliver the right new features, and make better strategy decisions
  • Increase empathy for the customers’ experience within your organization
  • Improve the effectiveness of the sales and service organizations
  • Identify your most effective marketing messages and sellable features

Innovation Games will be indispensable for anyone who wants to drive more successful, customer-focused product development: product and R&D managers, CTOs and development leaders, marketers, and senior business executives alike.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Innovation Through Understandingsm

 

The toughest part of innovation? Accurately predicting what customers want, need, and will pay for. Even if you ask them, they often can’t explain what they want. Now, there’s a breakthrough solution: Innovation Games. Drawing on his software product strategy and product management consulting experience, Luke Hohmann has created twelve games that help you uncover your customers’ true, hidden needs and desires.

 

You’ll learn what each game will accomplish, why it works, and how to play it with customers. Then, Hohmann shows how to integrate the results into your product development processes, helping you focus your efforts, reduce your costs, accelerate time to market, and deliver the right solutions, right from the start.

Innovation Games will be indispensable for anyone who wants to drive more successful, customer-focused product development: product and R&D managers, CTOs and development leaders, marketers, and senior business executives alike.

More books from Pearson Education

Cover of the book Adobe Flash Professional CS5 on Demand by Luke Hohmann
Cover of the book Adobe Premiere Pro CS5 Classroom in a Book by Luke Hohmann
Cover of the book Recipes for Continuous Database Integration by Luke Hohmann
Cover of the book Apple Training Series by Luke Hohmann
Cover of the book The Official Ubuntu Book by Luke Hohmann
Cover of the book XAML Developer Reference by Luke Hohmann
Cover of the book Law Express: Land Law by Luke Hohmann
Cover of the book Queuing at eCycle Services by Luke Hohmann
Cover of the book Lessons from a Lean Consultant by Luke Hohmann
Cover of the book Pivot Table Data Crunching by Luke Hohmann
Cover of the book My iPhone and Me by Luke Hohmann
Cover of the book CCNP Routing and Switching ROUTE 300-101 Quick Reference by Luke Hohmann
Cover of the book Xcelsius 2008 Dashboard Best Practices by Luke Hohmann
Cover of the book Get Mad, Not Even by Luke Hohmann
Cover of the book The Official Ubuntu Server Book by Luke Hohmann
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy