Introduction to Game Programming: Using C# and Unity 3D

Nonfiction, Computers, General Computing
Cover of the book Introduction to Game Programming: Using C# and Unity 3D by Vahe Karamian, Noorcon Inc.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Vahe Karamian ISBN: 9780997148428
Publisher: Noorcon Inc. Publication: January 25, 2016
Imprint: Noorcon Inc. Language: English
Author: Vahe Karamian
ISBN: 9780997148428
Publisher: Noorcon Inc.
Publication: January 25, 2016
Imprint: Noorcon Inc.
Language: English
This book is written with two objective in mind, first, to introduce the reader to the concepts of programming using C#, second, to put into practice the concepts in a fun and entertaining way by developing computer games and game design concepts. The book is intended for specific audience. It is assumed that the reader has a passion for the study of computer science, and that they have a passion in game design and development. It is also assumed that the reader is proactive and that they would have the ability to engage on a deeper level on their own. What other topic would have such an attraction compared to game design and development? The future of Human Computer Interaction is going to be through Virtual Reality and Augmented Reality in the coming years. This books will give you the building blocks for the path-way to the future.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
This book is written with two objective in mind, first, to introduce the reader to the concepts of programming using C#, second, to put into practice the concepts in a fun and entertaining way by developing computer games and game design concepts. The book is intended for specific audience. It is assumed that the reader has a passion for the study of computer science, and that they have a passion in game design and development. It is also assumed that the reader is proactive and that they would have the ability to engage on a deeper level on their own. What other topic would have such an attraction compared to game design and development? The future of Human Computer Interaction is going to be through Virtual Reality and Augmented Reality in the coming years. This books will give you the building blocks for the path-way to the future.

More books from General Computing

Cover of the book Seven Deadliest Network Attacks by Vahe Karamian
Cover of the book CCNA Routing and Switching 200-125 Official Cert Guide Library by Vahe Karamian
Cover of the book The New Brutality Film by Vahe Karamian
Cover of the book Functional Programming Using F# by Vahe Karamian
Cover of the book Bayesian Essentials with R by Vahe Karamian
Cover of the book Guide to OSI and TCP/IP Models by Vahe Karamian
Cover of the book Job Scheduling Strategies for Parallel Processing by Vahe Karamian
Cover of the book Granular, Soft and Fuzzy Approaches for Intelligent Systems by Vahe Karamian
Cover of the book Information Technology and Intelligent Transportation Systems by Vahe Karamian
Cover of the book Social Media im Unternehmen – Ruhm oder Ruin by Vahe Karamian
Cover of the book AI 2015: Advances in Artificial Intelligence by Vahe Karamian
Cover of the book Exploring the Use of Eye Gaze Controlled Interfaces in Automotive Environments by Vahe Karamian
Cover of the book Head First Learn to Code by Vahe Karamian
Cover of the book Understanding Desktop Virtualization by Vahe Karamian
Cover of the book Design Patterns in .NET by Vahe Karamian
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy