Learning iPhone Game Development with Cocos2D 3.0

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, Application Software, Computer Graphics, Programming
Cover of the book Learning iPhone Game Development with Cocos2D 3.0 by Kirill Muzykov, Packt Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Kirill Muzykov ISBN: 9781782160151
Publisher: Packt Publishing Publication: June 25, 2014
Imprint: Packt Publishing Language: English
Author: Kirill Muzykov
ISBN: 9781782160151
Publisher: Packt Publishing
Publication: June 25, 2014
Imprint: Packt Publishing
Language: English

This book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic.If you want to learn how to make games using the Cocos2D framework, this book is for you. If you would like to build a good foundation for a career in game development as an independent game developer or at a game studio, or if you just want to make games as a hobby, then you'll love this book. You should have some basic programming experience with Objective-C and Xcode. To run the code in this book, you will also need an Intel-based Macintosh running OS X Mountain Lion (or later).

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic.If you want to learn how to make games using the Cocos2D framework, this book is for you. If you would like to build a good foundation for a career in game development as an independent game developer or at a game studio, or if you just want to make games as a hobby, then you'll love this book. You should have some basic programming experience with Objective-C and Xcode. To run the code in this book, you will also need an Intel-based Macintosh running OS X Mountain Lion (or later).

More books from Packt Publishing

Cover of the book Learning Swift by Kirill Muzykov
Cover of the book Enterprise Agility by Kirill Muzykov
Cover of the book Windows Phone 7.5 Application Development with F# by Kirill Muzykov
Cover of the book Functional PHP by Kirill Muzykov
Cover of the book Mastering Firebase for Android Development by Kirill Muzykov
Cover of the book Mockito Essentials by Kirill Muzykov
Cover of the book WS-BPEL 2.0 Beginner's Guide by Kirill Muzykov
Cover of the book Building Blockchain Projects by Kirill Muzykov
Cover of the book Learn Python in 7 Days by Kirill Muzykov
Cover of the book OpenStack Essentials by Kirill Muzykov
Cover of the book Mastering Assembly Programming by Kirill Muzykov
Cover of the book Moodle 1.9 E-Learning Course Development by Kirill Muzykov
Cover of the book Microsoft Identity Manager 2016 Handbook by Kirill Muzykov
Cover of the book DynamoDB Cookbook by Kirill Muzykov
Cover of the book Raspberry Pi 3 Home Automation Projects by Kirill Muzykov
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy