Mathematics for Computer Graphics

Nonfiction, Computers, Database Management, Data Processing, General Computing
Cover of the book Mathematics for Computer Graphics by John A. Vince, Springer London
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: John A. Vince ISBN: 9781849960236
Publisher: Springer London Publication: January 26, 2010
Imprint: Springer Language: English
Author: John A. Vince
ISBN: 9781849960236
Publisher: Springer London
Publication: January 26, 2010
Imprint: Springer
Language: English

John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD, and other areas of computer graphics.

Covering all the mathematical techniques required to resolve geometric problems and design computer programs for computer graphic applications, each chapter explores a specific mathematical topic prior to moving forward into the more advanced areas of matrix transforms, 3D curves and surface patches. Problem-solving techniques using vector analysis and geometric algebra are also discussed.

All the key areas are covered including: Numbers, Algebra, Trigonometry, Coordinate geometry, Transforms, Vectors, Curves and surfaces, Barycentric coordinates, Analytic geometry.

Plus – and unusually in a student textbook – a chapter on geometric algebra is included.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD, and other areas of computer graphics.

Covering all the mathematical techniques required to resolve geometric problems and design computer programs for computer graphic applications, each chapter explores a specific mathematical topic prior to moving forward into the more advanced areas of matrix transforms, 3D curves and surface patches. Problem-solving techniques using vector analysis and geometric algebra are also discussed.

All the key areas are covered including: Numbers, Algebra, Trigonometry, Coordinate geometry, Transforms, Vectors, Curves and surfaces, Barycentric coordinates, Analytic geometry.

Plus – and unusually in a student textbook – a chapter on geometric algebra is included.

More books from Springer London

Cover of the book Primary Health Care by John A. Vince
Cover of the book Managing Breathlessness in Clinical Practice by John A. Vince
Cover of the book Neuromuscular Diseases by John A. Vince
Cover of the book Neuroblastoma by John A. Vince
Cover of the book Distributed User Interfaces: Usability and Collaboration by John A. Vince
Cover of the book Dementia in Clinical Practice: A Neurological Perspective by John A. Vince
Cover of the book Principles of Gynaecological Surgery by John A. Vince
Cover of the book Antiplatelet and Anticoagulation Therapy by John A. Vince
Cover of the book Pediatric Thoracic Surgery by John A. Vince
Cover of the book Materials for Nuclear Plants by John A. Vince
Cover of the book Acute Renal Failure in the Intensive Therapy Unit by John A. Vince
Cover of the book Algae Energy by John A. Vince
Cover of the book Introduction to Discrete Event Simulation and Agent-based Modeling by John A. Vince
Cover of the book Handbook of Iris Recognition by John A. Vince
Cover of the book Interventional Treatment of Advanced Ischemic Heart Disease by John A. Vince
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy