Narrative Design for Indies

Getting Started

Nonfiction, Entertainment, Games, Video & Electronic, Computers, Entertainment & Games, Video & Electronic Games
Cover of the book Narrative Design for Indies by Edwin McRae, Narrative Limited
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Edwin McRae ISBN: 1230001974935
Publisher: Narrative Limited Publication: October 24, 2017
Imprint: Language: English
Author: Edwin McRae
ISBN: 1230001974935
Publisher: Narrative Limited
Publication: October 24, 2017
Imprint:
Language: English

"An approachable, practical field guide for one of the trickiest and most rewarding aspects of game development, "Narrative Design for Indies" is packed with straightforward, actionable advice. Worth your time!" - Chris Bourassa, Creative Director of Darkest Dungeon.

"This book's real strength lies in the fact that it's aimed directly at the indie developer with specific examples to bolster that." - Steve Ince, Creator of Captain Morgane and the Golden Turtle.

You want to create a video game? Great!

You want to tell a story? Fantastic!

You want to create a video game that tells a story? What? Are you insane?!

I’m joking, kind of. You don’t have to be insane to tell a good story through your Indie video game, but you do have to be out of your mind. What I mean is, you have to empty your brain of a whole bunch of stuff that Hollywood and Triple-As have told you about games and stories, and fill it up with stuff that’s actually going to work on your teeny tiny budget.

Three Act structure? That’s like trying to shove a giant triangle through a tiny circle.

Hero’s Journey? Yup, that’ll take you nowhere, fast.

Authorial Authority. Now you’re just winding me up!

Whether you’re an Indie developer or a narrative designer wanting to work in the Indie space, Narrative Design for Indies: Getting Started is the first in a series of books that will take you through some tried and true techniques of Indie video game storytelling. Techniques that have been developed to blow minds rather than budgets.

Who am I? And do you know how weird it feels to write a third person description of yourself?

Edwin McRae has been working in the Indie video game space as a narrative designer for many years and is now scrambling his seasoned brain and serving it up as an omelette of hard-earned-wisdom for your educational consumption.

For less than a Hearthstone Welcome Bundle or a few hundred clash of Clans gems, you can find out how to use story in your Indie game to both engage and immerse your players.

You want to create an Indie video game that tells a story?

Cool.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

"An approachable, practical field guide for one of the trickiest and most rewarding aspects of game development, "Narrative Design for Indies" is packed with straightforward, actionable advice. Worth your time!" - Chris Bourassa, Creative Director of Darkest Dungeon.

"This book's real strength lies in the fact that it's aimed directly at the indie developer with specific examples to bolster that." - Steve Ince, Creator of Captain Morgane and the Golden Turtle.

You want to create a video game? Great!

You want to tell a story? Fantastic!

You want to create a video game that tells a story? What? Are you insane?!

I’m joking, kind of. You don’t have to be insane to tell a good story through your Indie video game, but you do have to be out of your mind. What I mean is, you have to empty your brain of a whole bunch of stuff that Hollywood and Triple-As have told you about games and stories, and fill it up with stuff that’s actually going to work on your teeny tiny budget.

Three Act structure? That’s like trying to shove a giant triangle through a tiny circle.

Hero’s Journey? Yup, that’ll take you nowhere, fast.

Authorial Authority. Now you’re just winding me up!

Whether you’re an Indie developer or a narrative designer wanting to work in the Indie space, Narrative Design for Indies: Getting Started is the first in a series of books that will take you through some tried and true techniques of Indie video game storytelling. Techniques that have been developed to blow minds rather than budgets.

Who am I? And do you know how weird it feels to write a third person description of yourself?

Edwin McRae has been working in the Indie video game space as a narrative designer for many years and is now scrambling his seasoned brain and serving it up as an omelette of hard-earned-wisdom for your educational consumption.

For less than a Hearthstone Welcome Bundle or a few hundred clash of Clans gems, you can find out how to use story in your Indie game to both engage and immerse your players.

You want to create an Indie video game that tells a story?

Cool.

More books from Video & Electronic Games

Cover of the book Battlefield V Game, Xbox, PS4, Weapons, Vehicles, Aircraft, Cheats, Tips, Walkthrough, Guide Unofficial by Edwin McRae
Cover of the book Final Fantasy Type-0 HD - Strategy Guide by Edwin McRae
Cover of the book Madden NFL 17 Cheats, Tips, Xbox One, Xbox 360, PS4, Game Download Guide Unofficial by Edwin McRae
Cover of the book Call of Duty Infinite Warfare Game Ps4, Xbox One Zombies, Cheats, Guide Unofficial by Edwin McRae
Cover of the book The A-Z of Sega Master System Games: Volume 1 by Edwin McRae
Cover of the book Cyber Junkie by Edwin McRae
Cover of the book Candy Crush Saga Game Guide and Tips by Edwin McRae
Cover of the book The Culture of Digital Fighting Games by Edwin McRae
Cover of the book Roller Coaster Tycoon Touch Game Guide Unofficial by Edwin McRae
Cover of the book Videogames by Edwin McRae
Cover of the book Resident Evil 7 Biohazard Game Guide Unofficial by Edwin McRae
Cover of the book Best tips and tricks for CS GO by Edwin McRae
Cover of the book Pokemon X & Pokemon Y The Unofficial Strategies Tricks And Tips by Edwin McRae
Cover of the book Destiny Rise of Iron Game Guide, Tips, Hacks, Cheats Exotics, Mods, Download by Edwin McRae
Cover of the book Diablo 3 Character Class Leveling 1-60 & Gold Making Guide by Edwin McRae
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy