Author: | Thomas Wilson | ISBN: | 9781466153950 |
Publisher: | Thomas Wilson | Publication: | August 30, 2011 |
Imprint: | Smashwords Edition | Language: | English |
Author: | Thomas Wilson |
ISBN: | 9781466153950 |
Publisher: | Thomas Wilson |
Publication: | August 30, 2011 |
Imprint: | Smashwords Edition |
Language: | English |
Praise for No Rules of Engagement:
"Take one no nonsense General, an army of youngsters lead by an eight year old military genius, an alien race on the verge of destruction and you have what turned out to be a great story!" -- A.F.
"I highly recommend this novel, but be warned hang onto the seat of your pants for a roller coaster ride. Brilliant imagination for the author, Thomas Wilson. Very well written. Can't wait for the sequel." -- J.L.
"Well first I have to say that this book reminded me a lot about Ender's Game. Only when I started the book I saw it was totally different and even better. When i got this i could not put the book down but with my tight schedule it was hard to read but i finished it and i am glad i did. This book is 10x better than Ender's game and would recommend this book to anyone." -- M.S.
Overview:
** WARNING: Not for children or young teens. Contains mature and violent situations. **
For eight year old orphan, Alexander Hawk, the question, "Is there other Intelligent life in the Universe?" has been answered with a resounding YES!
Plucked from a correctional facility for boys because of a test he never even finished, Alexander is sent to train for combat against an alien race of Alligators. The Macktonics, another alien race that has been all but destroyed by the Gators, have allied with the United States in return for advanced technology.
The United States army of children is trained during flight so they will arrive at the perfect age for fighting. Alexander faces grueling training exercises as he struggles to rise to the challenge of saving the placid Macktonic alien civilization from pending attack. Before his training is complete he comes face to face with the enemy. Alexander becomes student and teacher as they square off against a superior aggressor. Traveling through time portals to gain intelligence, they ultimately are forced to hunt down their enemy before it's too late.
Praise for No Rules of Engagement:
"Take one no nonsense General, an army of youngsters lead by an eight year old military genius, an alien race on the verge of destruction and you have what turned out to be a great story!" -- A.F.
"I highly recommend this novel, but be warned hang onto the seat of your pants for a roller coaster ride. Brilliant imagination for the author, Thomas Wilson. Very well written. Can't wait for the sequel." -- J.L.
"Well first I have to say that this book reminded me a lot about Ender's Game. Only when I started the book I saw it was totally different and even better. When i got this i could not put the book down but with my tight schedule it was hard to read but i finished it and i am glad i did. This book is 10x better than Ender's game and would recommend this book to anyone." -- M.S.
Overview:
** WARNING: Not for children or young teens. Contains mature and violent situations. **
For eight year old orphan, Alexander Hawk, the question, "Is there other Intelligent life in the Universe?" has been answered with a resounding YES!
Plucked from a correctional facility for boys because of a test he never even finished, Alexander is sent to train for combat against an alien race of Alligators. The Macktonics, another alien race that has been all but destroyed by the Gators, have allied with the United States in return for advanced technology.
The United States army of children is trained during flight so they will arrive at the perfect age for fighting. Alexander faces grueling training exercises as he struggles to rise to the challenge of saving the placid Macktonic alien civilization from pending attack. Before his training is complete he comes face to face with the enemy. Alexander becomes student and teacher as they square off against a superior aggressor. Traveling through time portals to gain intelligence, they ultimately are forced to hunt down their enemy before it's too late.