Author: | George. E. Smith | ISBN: | 9781301411337 |
Publisher: | George. E. Smith | Publication: | October 22, 2012 |
Imprint: | Smashwords Edition | Language: | English |
Author: | George. E. Smith |
ISBN: | 9781301411337 |
Publisher: | George. E. Smith |
Publication: | October 22, 2012 |
Imprint: | Smashwords Edition |
Language: | English |
Parapoints is a mainstream science fiction novel set in a future reality. These orbital artefacts, originally discovered by bioships, link inhabited planets by instantaneous travel. Dubois, a navigator, trader and recruiter for PRDX, enters one and, uniquely, exits fifteen years late. His subsequent adventures include being inducted into an organisation dedicated to discovering the creators of parapoints. This leads him to discover the reason for his lost years. He learns that parapoints were created in an alternate reality and work in ours by happenstance. He finds himself at the centre of a web of intrigue with its roots in prehistory and dark consequences for the future.
This novel was inspired by the work of Isaac Asimov and Arthur C. Clarke, in particular their elegant use of dialogue to develop characters and create compelling images of the worlds and universes they inhabit.
Parapoints is a mainstream science fiction novel set in a future reality. These orbital artefacts, originally discovered by bioships, link inhabited planets by instantaneous travel. Dubois, a navigator, trader and recruiter for PRDX, enters one and, uniquely, exits fifteen years late. His subsequent adventures include being inducted into an organisation dedicated to discovering the creators of parapoints. This leads him to discover the reason for his lost years. He learns that parapoints were created in an alternate reality and work in ours by happenstance. He finds himself at the centre of a web of intrigue with its roots in prehistory and dark consequences for the future.
This novel was inspired by the work of Isaac Asimov and Arthur C. Clarke, in particular their elegant use of dialogue to develop characters and create compelling images of the worlds and universes they inhabit.