Philosophy Through Video Games

Nonfiction, Entertainment, Games, Video & Electronic, Computers, Entertainment & Games, Video & Electronic Games, Religion & Spirituality, Philosophy
Cover of the book Philosophy Through Video Games by Jon Cogburn, Mark Silcox, Taylor and Francis
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Jon Cogburn, Mark Silcox ISBN: 9781135859688
Publisher: Taylor and Francis Publication: September 10, 2009
Imprint: Routledge Language: English
Author: Jon Cogburn, Mark Silcox
ISBN: 9781135859688
Publisher: Taylor and Francis
Publication: September 10, 2009
Imprint: Routledge
Language: English

How can Wii Sports teach us about metaphysics?

Can playing World of Warcraft lead to greater self-consciousness?

How can we learn about aesthetics, ethics and divine attributes from
Zork, Grand Theft Auto, and Civilization?

A variety of increasingly sophisticated video games are rapidly overtaking books, films, and television as America's most popular form of media entertainment. It is estimated that by 2011 over 30 percentĀ of US households will own a Wii console - about the same percentage that owned a television in 1953.

In Philosophy Through Video Games, Jon Cogburn and Mark Silcox - philosophers with game industry experience - investigate the aesthetic appeal of video games, their effect on our morals, the insights they give us into our understanding of perceptual knowledge, personal identity, artificial intelligence, and the very meaning of life itself, arguing that video games are popular precisely because they engage with longstanding philosophical problems.

Topics covered include:

* The Problem of the External World

* Dualism and Personal Identity

* Artificial and Human Intelligence in the Philosophy of Mind

* The Idea of Interactive Art

* The Moral Effects of Video Games

* Games and God's Goodness

Games discussed include:

Madden Football, Wii Sports, Guitar Hero, World of Warcraft, Sims Online, Second Life, Baldur's Gate, Knights of the Old Republic, Elder Scrolls, Zork, EverQuest Doom, Halo 2, Grand Theft Auto, Civilization, Mortal Kombat, Rome: Total War, Black and White, Aidyn Chronicles

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

How can Wii Sports teach us about metaphysics?

Can playing World of Warcraft lead to greater self-consciousness?

How can we learn about aesthetics, ethics and divine attributes from
Zork, Grand Theft Auto, and Civilization?

A variety of increasingly sophisticated video games are rapidly overtaking books, films, and television as America's most popular form of media entertainment. It is estimated that by 2011 over 30 percentĀ of US households will own a Wii console - about the same percentage that owned a television in 1953.

In Philosophy Through Video Games, Jon Cogburn and Mark Silcox - philosophers with game industry experience - investigate the aesthetic appeal of video games, their effect on our morals, the insights they give us into our understanding of perceptual knowledge, personal identity, artificial intelligence, and the very meaning of life itself, arguing that video games are popular precisely because they engage with longstanding philosophical problems.

Topics covered include:

* The Problem of the External World

* Dualism and Personal Identity

* Artificial and Human Intelligence in the Philosophy of Mind

* The Idea of Interactive Art

* The Moral Effects of Video Games

* Games and God's Goodness

Games discussed include:

Madden Football, Wii Sports, Guitar Hero, World of Warcraft, Sims Online, Second Life, Baldur's Gate, Knights of the Old Republic, Elder Scrolls, Zork, EverQuest Doom, Halo 2, Grand Theft Auto, Civilization, Mortal Kombat, Rome: Total War, Black and White, Aidyn Chronicles

More books from Taylor and Francis

Cover of the book Creating and Implementing Public Policy by Jon Cogburn, Mark Silcox
Cover of the book Cinema, Transnationalism, and Colonial India by Jon Cogburn, Mark Silcox
Cover of the book EU Global Strategy and Human Security by Jon Cogburn, Mark Silcox
Cover of the book William Langland's Piers Plowman by Jon Cogburn, Mark Silcox
Cover of the book Music 7-11 by Jon Cogburn, Mark Silcox
Cover of the book Aristotle and Early Christian Thought by Jon Cogburn, Mark Silcox
Cover of the book Staging Women and the Soul-Body Dynamic in Early Modern England by Jon Cogburn, Mark Silcox
Cover of the book Involuntary Detention and Therapeutic Jurisprudence by Jon Cogburn, Mark Silcox
Cover of the book Plural Pasts by Jon Cogburn, Mark Silcox
Cover of the book The Good Teacher by Jon Cogburn, Mark Silcox
Cover of the book Influencing Organizational Effectiveness by Jon Cogburn, Mark Silcox
Cover of the book Gender and Well-Being in Europe by Jon Cogburn, Mark Silcox
Cover of the book The Virtuous Spiral by Jon Cogburn, Mark Silcox
Cover of the book Politics and Policy in Greece by Jon Cogburn, Mark Silcox
Cover of the book Fragile Governance and Local Economic Development by Jon Cogburn, Mark Silcox
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy