Postmortems

Selected Essays Volume One

Nonfiction, Computers, Advanced Computing, Virtual Reality, Entertainment & Games, Game Programming - Graphics, Internet
Cover of the book Postmortems by Raph Koster, Altered Tuning Press
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Author: Raph Koster ISBN: 9780996793735
Publisher: Altered Tuning Press Publication: June 26, 2018
Imprint: Altered Tuning Press Language: English
Author: Raph Koster
ISBN: 9780996793735
Publisher: Altered Tuning Press
Publication: June 26, 2018
Imprint: Altered Tuning Press
Language: English

Few game designers have shared as many lessons learned as Raph Koster. In a quarter-century of writings and talks, he has offered up game design lessons, online community theories, and candid self-evaluation.

This first volume of a three-book set of selected essays collects previously written postmortems and many brand new pieces. They are accompanied by historical material such as posts written for players, chat logs, speeches, design sketches, and more. The result is an inspiring historical look back at the development of virtual worlds.

These are the stories behind Ultima Online and Star Wars Galaxies, the story of the early art game Andean Bird and the story of the ambitious project Metaplace that aimed to build the Metaverse, including:

  • “A Story About a Tree,” the classic piece from MUD days about whether our online bonds are real.
  • “The Ultima Online Resource System,” a detailed design breakdown of the pioneering world simulation.
  • “A Jedi Saga,” the popular tale of how an impossible design dilemma broke a world.
  • “Influences,” a challenge to the game development community to pursue art.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Few game designers have shared as many lessons learned as Raph Koster. In a quarter-century of writings and talks, he has offered up game design lessons, online community theories, and candid self-evaluation.

This first volume of a three-book set of selected essays collects previously written postmortems and many brand new pieces. They are accompanied by historical material such as posts written for players, chat logs, speeches, design sketches, and more. The result is an inspiring historical look back at the development of virtual worlds.

These are the stories behind Ultima Online and Star Wars Galaxies, the story of the early art game Andean Bird and the story of the ambitious project Metaplace that aimed to build the Metaverse, including:

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