Real-Time Rendering, Fourth Edition

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, Application Software, Computer Graphics
Cover of the book Real-Time Rendering, Fourth Edition by Eric Haines, Naty Hoffman, Tomas Akenine-Mo¨ller, CRC Press
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Author: Eric Haines, Naty Hoffman, Tomas Akenine-Mo¨ller ISBN: 9781351816144
Publisher: CRC Press Publication: August 6, 2018
Imprint: A K Peters/CRC Press Language: English
Author: Eric Haines, Naty Hoffman, Tomas Akenine-Mo¨ller
ISBN: 9781351816144
Publisher: CRC Press
Publication: August 6, 2018
Imprint: A K Peters/CRC Press
Language: English

Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and o

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and o

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