Storytelling for Interactive Digital Media and Video Games

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics
Cover of the book Storytelling for Interactive Digital Media and Video Games by Nicholas B. Zeman, CRC Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Nicholas B. Zeman ISBN: 9781315354477
Publisher: CRC Press Publication: April 7, 2017
Imprint: A K Peters/CRC Press Language: English
Author: Nicholas B. Zeman
ISBN: 9781315354477
Publisher: CRC Press
Publication: April 7, 2017
Imprint: A K Peters/CRC Press
Language: English

The evolution of story-telling is as old as the human race; from the beginning, when our ancestors first gathered around a campfire to share wondrous tales through oral traditions, to today, with information and stories being shared through waves and filling screens with words and images. Stories have always surrounded us, and united us in ways other disciplines can't. Storytelling for Interactive Digital Media and Video Games lays out the construct of the story, and how it can be manipulated by the storyteller through sound, video, lighting, graphics, and color. This book is the perfect guide to aspiring storytellers as it illustrates the different manner of how and why stories are told, and how to make them "interactive." Storytelling features heavy game development as a method of storytelling and delivery, and how to develop compelling plots, characters, settings, and actions inside a game. The concept of digital storytelling will be explored, and how this differs from previous incarnations of mediums for stories

Key Features:

 

  • Explores the necessary elements of a story (setting, character, events, sequence, and perspective) and how they affect the viewer of the story

    Discusses media and its role in storytelling, including images, art, sound, video, and animation

    Explores the effect of interactivity on the story, such as contest TV, web-based storytelling, kiosks, and games

    Shows the different types of story themes in gaming and how they are interwoven

    Describes how to make games engaging and rewarding intrinsically and extrinsically

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The evolution of story-telling is as old as the human race; from the beginning, when our ancestors first gathered around a campfire to share wondrous tales through oral traditions, to today, with information and stories being shared through waves and filling screens with words and images. Stories have always surrounded us, and united us in ways other disciplines can't. Storytelling for Interactive Digital Media and Video Games lays out the construct of the story, and how it can be manipulated by the storyteller through sound, video, lighting, graphics, and color. This book is the perfect guide to aspiring storytellers as it illustrates the different manner of how and why stories are told, and how to make them "interactive." Storytelling features heavy game development as a method of storytelling and delivery, and how to develop compelling plots, characters, settings, and actions inside a game. The concept of digital storytelling will be explored, and how this differs from previous incarnations of mediums for stories

Key Features:

 

More books from CRC Press

Cover of the book Response Control and Seismic Isolation of Buildings by Nicholas B. Zeman
Cover of the book Automotive, Mechanical and Electrical Engineering by Nicholas B. Zeman
Cover of the book Plant Growth Regulating Chemicals by Nicholas B. Zeman
Cover of the book Sustainability by Nicholas B. Zeman
Cover of the book Standard Potentials in Aqueous Solution by Nicholas B. Zeman
Cover of the book Surfactants in Chemical/Process Engineering by Nicholas B. Zeman
Cover of the book Building Services Handbook by Nicholas B. Zeman
Cover of the book Recommended Practice for Corrosion Management of Pipelines in Oil & Gas Production and Transportation by Nicholas B. Zeman
Cover of the book Building Services Design for Energy Efficient Buildings by Nicholas B. Zeman
Cover of the book Power Distribution Engineering by Nicholas B. Zeman
Cover of the book Statistical Thermodynamics Of Surfaces, Interfaces, And Membranes by Nicholas B. Zeman
Cover of the book Fundamentals of Air Sampling by Nicholas B. Zeman
Cover of the book Attachment Of Organisms To The Gut Mucosa by Nicholas B. Zeman
Cover of the book Adaptive Image Processing by Nicholas B. Zeman
Cover of the book Holistic Game Development with Unity 3e by Nicholas B. Zeman
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy