Summary and Analysis of The Tetris Effect: The Game that Hypnotized the World

Based on the Book by Dan Ackerman

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, Entertainment, Games, Video & Electronic, Video & Electronic Games
Cover of the book Summary and Analysis of The Tetris Effect: The Game that Hypnotized the World by Worth Books, Worth Books
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Author: Worth Books ISBN: 9781504008716
Publisher: Worth Books Publication: April 25, 2017
Imprint: Worth Books Language: English
Author: Worth Books
ISBN: 9781504008716
Publisher: Worth Books
Publication: April 25, 2017
Imprint: Worth Books
Language: English

So much to read, so little time? This brief overview of The Tetris Effect tells you what you need to know—before or after you read Dan Ackerman’s book.
 
Crafted and edited with care, Worth Books set the standard for quality and give you the tools you need to be a well-informed reader.
 
This short summary and analysis of The Tetris Effect includes:

  • Historical context
  • Chapter-by-chapter summaries
  • Profiles of the main characters
  • Detailed timeline of key events
  • Important quotes
  • Fascinating trivia
  • Glossary of terms
  • Supporting material to enhance your understanding of the original work

About The Tetris Effect: The Game that Hypnotized the World by Dan Ackerman:
 
In his book The Tetris Effect, Dan Ackerman provides an informative, intriguing account of the history of one of the world’s most popular video games.
 
The surprising story begins in Soviet Russia, where computer researcher Alexey Pajitnov programmed the first version of Tetris using outdated software—before it spread westward and went viral. As the addictive game grew in popularity around the world, so did the fight for its ownership.
 
Learn about the early days of Cold War–era computer programming, the people and companies who sought control of the intellectual property, and how playing Tetris physically impacts our brains.
 
The summary and analysis in this ebook are intended to complement your reading experience and bring you closer to a great work of nonfiction.
 

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

So much to read, so little time? This brief overview of The Tetris Effect tells you what you need to know—before or after you read Dan Ackerman’s book.
 
Crafted and edited with care, Worth Books set the standard for quality and give you the tools you need to be a well-informed reader.
 
This short summary and analysis of The Tetris Effect includes:

About The Tetris Effect: The Game that Hypnotized the World by Dan Ackerman:
 
In his book The Tetris Effect, Dan Ackerman provides an informative, intriguing account of the history of one of the world’s most popular video games.
 
The surprising story begins in Soviet Russia, where computer researcher Alexey Pajitnov programmed the first version of Tetris using outdated software—before it spread westward and went viral. As the addictive game grew in popularity around the world, so did the fight for its ownership.
 
Learn about the early days of Cold War–era computer programming, the people and companies who sought control of the intellectual property, and how playing Tetris physically impacts our brains.
 
The summary and analysis in this ebook are intended to complement your reading experience and bring you closer to a great work of nonfiction.
 

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