The Advanced Game Narrative Toolbox

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, General Computing
Cover of the book The Advanced Game Narrative Toolbox by Tobias Heussner, CRC Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Tobias Heussner ISBN: 9781351014373
Publisher: CRC Press Publication: February 18, 2019
Imprint: CRC Press Language: English
Author: Tobias Heussner
ISBN: 9781351014373
Publisher: CRC Press
Publication: February 18, 2019
Imprint: CRC Press
Language: English

The Advanced Game Narrative Toolbox continues where the Game Narrative Toolbox ended. While the later covered the basics of writing for games, the Advanced Game Narrative Toolbox will cover techniques for the intermediate and professional writer. The book will cover topics such as how to adapt a novel to a game, how to revive IPs and how to construct transmedia worlds. Each chapter will be written by a professional with exceptional experience in the field of the chapter.

 

Key Features

  • Learn from industry experts how to tackle today’s challenges in storytelling for games.
  • A learn by example and exercise approach, which was praised in the Game Narrative Toolbox.
  • An in depth view on advanced storytelling techniques and topics as they are currently discussed and used in the gaming industry.
  • Expand your knowledge in game writing as you learn and try yourself to design quests, write romances and build worlds as you would as a writer in a game studio.
  • Improve your own stories by learning and trying the techniques used by the professionals of game writing.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The Advanced Game Narrative Toolbox continues where the Game Narrative Toolbox ended. While the later covered the basics of writing for games, the Advanced Game Narrative Toolbox will cover techniques for the intermediate and professional writer. The book will cover topics such as how to adapt a novel to a game, how to revive IPs and how to construct transmedia worlds. Each chapter will be written by a professional with exceptional experience in the field of the chapter.

 

Key Features

More books from CRC Press

Cover of the book Advances in Gear Design and Manufacture by Tobias Heussner
Cover of the book Oil Spill Impacts by Tobias Heussner
Cover of the book Earth and Rockfill Dams by Tobias Heussner
Cover of the book Social Networks with Rich Edge Semantics (Open Access) by Tobias Heussner
Cover of the book The Dynamics of Vehicles on Roads by Tobias Heussner
Cover of the book Managing Lean Projects by Tobias Heussner
Cover of the book Vitamin B12 by Tobias Heussner
Cover of the book Milk and Dairy Product Technology by Tobias Heussner
Cover of the book Nanoscale Spectroscopy with Applications by Tobias Heussner
Cover of the book Biology and Ecology of Pharmaceutical Marine Mollusks by Tobias Heussner
Cover of the book OHS Electronic Management Systems for Construction by Tobias Heussner
Cover of the book Apley & Solomon's System of Orthopaedics and Trauma by Tobias Heussner
Cover of the book National Environmental Policy (NEPA) Process by Tobias Heussner
Cover of the book Mammalian Egg Transfer by Tobias Heussner
Cover of the book Biofluid Mechanics by Tobias Heussner
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy