The Art of LEGO MINDSTORMS EV3 Programming

Nonfiction, Home & Garden, Crafts & Hobbies, Models, Science & Nature, Technology, Robotics, Computers, Programming
Cover of the book The Art of LEGO MINDSTORMS EV3 Programming by Terry Griffin, No Starch Press
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Author: Terry Griffin ISBN: 9781593276386
Publisher: No Starch Press Publication: October 1, 2014
Imprint: No Starch Press Language: English
Author: Terry Griffin
ISBN: 9781593276386
Publisher: No Starch Press
Publication: October 1, 2014
Imprint: No Starch Press
Language: English

With its colorful, block-based interface, The LEGO® MINDSTORMS® EV3 programming language is designed to allow anyone to program intelligent robots, but its powerful features can be intimidating at first. The Art of LEGO MINDSTORMS EV3 Programming is a full-color, beginner-friendly guide designed to bridge that gap.

Inside, you’ll discover how to combine core EV3 elements like blocks, data wires, files, and variables to create sophisticated programs. You’ll also learn good programming practices, memory management, and helpful debugging strategies—general skills that will be relevant to programming in any language.

All of the book’s programs work with one general-purpose test robot that you’ll build early on. As you follow along, you’ll program your robot to:
–React to different environments and respond to commands
–Follow a wall to navigate a maze
–Display drawings that you input with dials, sensors, and data wires on the EV3 screen
–Play a Simon Says–style game that uses arrays to save your high score
–Follow a line using a PID-type controller like the ones in real industrial systems

The Art of LEGO MINDSTORMS EV3 Programming covers both the Home and Education Editions of the EV3 set, making it perfect for kids, parents, and teachers alike. Whether your robotics lab is the living room or the classroom, this is the complete guide to EV3 programming that you’ve been waiting for.

Requirements: One LEGO MINDSTORMS EV3 Home OR Education set (#31313 OR #45544).

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

With its colorful, block-based interface, The LEGO® MINDSTORMS® EV3 programming language is designed to allow anyone to program intelligent robots, but its powerful features can be intimidating at first. The Art of LEGO MINDSTORMS EV3 Programming is a full-color, beginner-friendly guide designed to bridge that gap.

Inside, you’ll discover how to combine core EV3 elements like blocks, data wires, files, and variables to create sophisticated programs. You’ll also learn good programming practices, memory management, and helpful debugging strategies—general skills that will be relevant to programming in any language.

All of the book’s programs work with one general-purpose test robot that you’ll build early on. As you follow along, you’ll program your robot to:
–React to different environments and respond to commands
–Follow a wall to navigate a maze
–Display drawings that you input with dials, sensors, and data wires on the EV3 screen
–Play a Simon Says–style game that uses arrays to save your high score
–Follow a line using a PID-type controller like the ones in real industrial systems

The Art of LEGO MINDSTORMS EV3 Programming covers both the Home and Education Editions of the EV3 set, making it perfect for kids, parents, and teachers alike. Whether your robotics lab is the living room or the classroom, this is the complete guide to EV3 programming that you’ve been waiting for.

Requirements: One LEGO MINDSTORMS EV3 Home OR Education set (#31313 OR #45544).

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