The Arts of LARP

Design, Literacy, Learning and Community in Live-Action Role Play

Nonfiction, Social & Cultural Studies, Social Science, Cultural Studies, Popular Culture, Entertainment, Games
Cover of the book The Arts of LARP by David Simkins, McFarland & Company, Inc., Publishers
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: David Simkins ISBN: 9781476617305
Publisher: McFarland & Company, Inc., Publishers Publication: December 24, 2014
Imprint: Language: English
Author: David Simkins
ISBN: 9781476617305
Publisher: McFarland & Company, Inc., Publishers
Publication: December 24, 2014
Imprint:
Language: English

This ethnography of a live-action role play (LARP) community examines the structure of play, how new participants are introduced and apprenticed into the culture, player expectations and motivations, and games as they are designed and as they are performed. The main focus is on LARP’s affordance for learning across a variety of disciplines and interests. The book is intended for LARP participants, academics interested in play or in collaborative development, those interested in new uses of familiar learning environments, and game developers with an interest in creating games with highly interactive narratives and co-creative play experiences in which the role of designer and player is blurred.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This ethnography of a live-action role play (LARP) community examines the structure of play, how new participants are introduced and apprenticed into the culture, player expectations and motivations, and games as they are designed and as they are performed. The main focus is on LARP’s affordance for learning across a variety of disciplines and interests. The book is intended for LARP participants, academics interested in play or in collaborative development, those interested in new uses of familiar learning environments, and game developers with an interest in creating games with highly interactive narratives and co-creative play experiences in which the role of designer and player is blurred.

More books from McFarland & Company, Inc., Publishers

Cover of the book American Film Musical Themes and Forms by David Simkins
Cover of the book The Fourth Marine Brigade in World War I by David Simkins
Cover of the book The Kelvin Timeline of Star Trek by David Simkins
Cover of the book Quintessential Jack by David Simkins
Cover of the book Tobacco Goes to College by David Simkins
Cover of the book Pandemic Influenza in Fiction by David Simkins
Cover of the book Mabel Normand by David Simkins
Cover of the book Janet Leigh by David Simkins
Cover of the book Sally Townsend, George Washington's Teenage Spy by David Simkins
Cover of the book New York City 1964 by David Simkins
Cover of the book From German Prisoner of War to American Citizen by David Simkins
Cover of the book The Psychology of Dreams by David Simkins
Cover of the book Women Opera Composers by David Simkins
Cover of the book Managing America's Cities by David Simkins
Cover of the book The Colombian Civil War by David Simkins
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy