The Video Games Guide

1,000+ Arcade, Console and Computer Games, 1962-2012, 2d ed.

Nonfiction, Entertainment, Games, Reference & Language, Reference
Cover of the book The Video Games Guide by Matt Fox, McFarland & Company, Inc., Publishers
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Matt Fox ISBN: 9781476600673
Publisher: McFarland & Company, Inc., Publishers Publication: December 1, 2012
Imprint: Language: English
Author: Matt Fox
ISBN: 9781476600673
Publisher: McFarland & Company, Inc., Publishers
Publication: December 1, 2012
Imprint:
Language: English

The Video Games Guide is the world’s most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design—from the very earliest (1962’s Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game’s sequels and of course the author’s views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The Video Games Guide is the world’s most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design—from the very earliest (1962’s Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game’s sequels and of course the author’s views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

More books from McFarland & Company, Inc., Publishers

Cover of the book Wizards vs. Muggles by Matt Fox
Cover of the book Buster Keaton in His Own Time by Matt Fox
Cover of the book War and Film in America by Matt Fox
Cover of the book The Detroit Wolverines by Matt Fox
Cover of the book The 1990s Teen Horror Cycle by Matt Fox
Cover of the book Indie Science Fiction Cinema Today by Matt Fox
Cover of the book Mavericks of Italian Cinema by Matt Fox
Cover of the book Listening to Women on the Right by Matt Fox
Cover of the book The Medieval Hero on Screen by Matt Fox
Cover of the book Shakespeare's Daughters by Matt Fox
Cover of the book Space Patrol by Matt Fox
Cover of the book At the Helm of USS America by Matt Fox
Cover of the book Visions of the Future in Comics by Matt Fox
Cover of the book Fight Sports and American Masculinity by Matt Fox
Cover of the book Clues: A Journal of Detection, Vol. 34, No. 1 (Spring 2016) by Matt Fox
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy