Unlimited Replays

Video Games and Classical Music

Nonfiction, Art & Architecture, General Art, Popular Culture, Entertainment, Music, Music Styles
Cover of the book Unlimited Replays by William Gibbons, Oxford University Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: William Gibbons ISBN: 9780190265281
Publisher: Oxford University Press Publication: April 2, 2018
Imprint: Oxford University Press Language: English
Author: William Gibbons
ISBN: 9780190265281
Publisher: Oxford University Press
Publication: April 2, 2018
Imprint: Oxford University Press
Language: English

Classical music is everywhere in video games. Works by composers like Bach and Mozart fill the soundtracks of games ranging from arcade classics, to indie titles, to major franchises like BioShock, Civilization, and Fallout. Children can learn about classical works and their histories from interactive iPad games. World-renowned classical orchestras frequently perform concerts of game music to sold-out audiences. But what do such combinations of art and entertainment reveal about the cultural value we place on these media? Can classical music ever be video game music, and can game music ever be classical? Delving into the shifting and often contradictory cultural definitions that emerge when classical music meets video games, Unlimited Replays offers a new perspective on the possibilities and challenges of trying to distinguish between art and pop culture in contemporary society.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Classical music is everywhere in video games. Works by composers like Bach and Mozart fill the soundtracks of games ranging from arcade classics, to indie titles, to major franchises like BioShock, Civilization, and Fallout. Children can learn about classical works and their histories from interactive iPad games. World-renowned classical orchestras frequently perform concerts of game music to sold-out audiences. But what do such combinations of art and entertainment reveal about the cultural value we place on these media? Can classical music ever be video game music, and can game music ever be classical? Delving into the shifting and often contradictory cultural definitions that emerge when classical music meets video games, Unlimited Replays offers a new perspective on the possibilities and challenges of trying to distinguish between art and pop culture in contemporary society.

More books from Oxford University Press

Cover of the book Faith in Shakespeare by William Gibbons
Cover of the book A Bitter Revolution : China's struggle with the modern world by William Gibbons
Cover of the book From Chinese Chan to Japanese Zen by William Gibbons
Cover of the book Bloody Dawn by William Gibbons
Cover of the book Pluralism and Democracy in India by William Gibbons
Cover of the book Failed by William Gibbons
Cover of the book Image Bite Politics by William Gibbons
Cover of the book Practical Ethics by William Gibbons
Cover of the book The Candidate by William Gibbons
Cover of the book Miles Davis: Grove Music Essentials by William Gibbons
Cover of the book Foreign Accents by William Gibbons
Cover of the book Kant on Evil, Self-Deception, and Moral Reform by William Gibbons
Cover of the book War before Civilization by William Gibbons
Cover of the book Modal Logic by William Gibbons
Cover of the book Four-Handed Monsters by William Gibbons
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy