Unreal Development Kit Game Design Cookbook

Nonfiction, Computers, Advanced Computing, Information Technology
Cover of the book Unreal Development Kit Game Design Cookbook by Thomas Mooney, Packt Publishing
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Author: Thomas Mooney ISBN: 9781849691819
Publisher: Packt Publishing Publication: February 22, 2012
Imprint: Packt Publishing Language: English
Author: Thomas Mooney
ISBN: 9781849691819
Publisher: Packt Publishing
Publication: February 22, 2012
Imprint: Packt Publishing
Language: English
Written in cookbook style, this book offers many recipes to learn game design with UDK. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book is meant for game artists who are getting used to UDK but may feel the need for guidance on matters of implementation. It also targets brave beginners who are struggling to find an all in one package for getting started with UDK, and want a ready to hand reference. Level designers can use this book to gauge their understanding of the editor, check for specific problems, and discover gems they may not have come across before.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Written in cookbook style, this book offers many recipes to learn game design with UDK. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book is meant for game artists who are getting used to UDK but may feel the need for guidance on matters of implementation. It also targets brave beginners who are struggling to find an all in one package for getting started with UDK, and want a ready to hand reference. Level designers can use this book to gauge their understanding of the editor, check for specific problems, and discover gems they may not have come across before.

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