Video Games Explained

Enhanced with internet access

Nonfiction, Entertainment, Games, Video & Electronic, Computers, Entertainment & Games, Video & Electronic Games
Cover of the book Video Games Explained by Steffan McAllister, Vindo Books
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Author: Steffan McAllister ISBN: 1230000189026
Publisher: Vindo Books Publication: October 6, 2013
Imprint: Language: English
Author: Steffan McAllister
ISBN: 1230000189026
Publisher: Vindo Books
Publication: October 6, 2013
Imprint:
Language: English

Video game genres are used to categorize video games based on their gameplay interaction rather than visual or narrative differences. A video game genre is defined by a set of gameplay challenges. They are classified independent of their setting or game-world content, unlike other works of fiction such as films or books. For example, an action game is still an action game, regardless of whether it takes place in a fantasy world or outer space. Within game studies there is a lack of consensus in reaching accepted formal definitions for game genres, some being more observed than others. Like any typical taxonomy, a video game genre requires certain constants. This book explains the world of video games, an ideal introduction to newbies and parents who wish to understand what video games are. Enhanced with links to further information and data when online.

This book will explain how games are rated, which games are ideal for children, and those that are only suitable for adults. There´s also information on video game genres with brief descriptions and examples of each. As with nearly all varieties of genre classification, the matter of any individual video gameʹs specific genre is open to personal interpretation. Moreover, it is important to be able to think of each individual game as belonging to several genres at once.

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Video game genres are used to categorize video games based on their gameplay interaction rather than visual or narrative differences. A video game genre is defined by a set of gameplay challenges. They are classified independent of their setting or game-world content, unlike other works of fiction such as films or books. For example, an action game is still an action game, regardless of whether it takes place in a fantasy world or outer space. Within game studies there is a lack of consensus in reaching accepted formal definitions for game genres, some being more observed than others. Like any typical taxonomy, a video game genre requires certain constants. This book explains the world of video games, an ideal introduction to newbies and parents who wish to understand what video games are. Enhanced with links to further information and data when online.

This book will explain how games are rated, which games are ideal for children, and those that are only suitable for adults. There´s also information on video game genres with brief descriptions and examples of each. As with nearly all varieties of genre classification, the matter of any individual video gameʹs specific genre is open to personal interpretation. Moreover, it is important to be able to think of each individual game as belonging to several genres at once.

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