Author: | Wild Cards Trust, George R. R. Martin | ISBN: | 9781466824362 |
Publisher: | Tom Doherty Associates | Publication: | January 13, 2015 |
Imprint: | Tor Books | Language: | English |
Author: | Wild Cards Trust, George R. R. Martin |
ISBN: | 9781466824362 |
Publisher: | Tom Doherty Associates |
Publication: | January 13, 2015 |
Imprint: | Tor Books |
Language: | English |
Soon to be a show on Hulu!
Rights to develop Wild Cards for TV have been acquired by Universal Cable Productions, the team that brought you The Magicians and Mr. Robot, with the co-editor of Wild Cards, Melinda Snodgrass as executive producer.
The action-packed alternate fantasy returns for a new generation, featuring fiction from #1 New York Times bestselling author George R. R. Martin, Michael Cassutt, Melinda M. Snodgrass, Lewis Shiner, and more—plus two completely new stories from Kevin Andrew Murphy and bestselling author Carrie Vaughn.
Forty years after the Wild Card Virus's release, the World Health Organization decides it's time to take a delegation of Aces, Jokers, politicians, and journalists on a fact-finding mission to learn how other countries are dealing with the virus that reshaped humanity. Leading the team is Gregg Hartmann, a senator with presidential aspirations and a dangerous ace up his sleeve. Joining him is a menagerie of some of the series' best and most popular Wild Cards, including Dr. Tachyon, aces Peregrine and Golden Boy, and jokers Chrysalis, Troll, and Father Squid.
From the jungles of Haiti and Peru to the tumultuous political climate of Egypt, from a monastery in Japan to the streets of the most glamorous cities of Europe, the Wild Cards are in for an eye-opening trip. While some are worshiped as actual gods, those possessing the most extreme mutations are treated with a contempt that's all too familiar to the delegates from Jokertown. New alliances will be formed, new enemies will be made, and some actions will fulfill centuries-old prophecies that make ripples throughout the future of the Wild Cards universe.
The Wild Cards Universe
The Original Triad
#1 Wild Cards
#2 Aces High
#3 Jokers Wild
The Puppetman Quartet
#4: Aces Abroad
#5: Down and Dirty
#6: Ace in the Hole
#7: Dead Man’s Hand
The Rox Triad
#8: One-Eyed Jacks
#9: Jokertown Shuffle
#10: Dealer’s Choice
#11: Double Solitaire
#12: Turn of the Cards
The Card Sharks Triad
#13: Card Sharks
#14: Marked Cards
#15: Black Trump
#16: Deuces Down
#17: Death Draws Five
The Committee Triad
#18: Inside Straight
#19: Busted Flush
#20: Suicide Kings
The Fort Freak Triad
#21: Fort Freak
#22: Lowball
#23: High Stakes
The American Triad
#24: Mississippi Roll
#25: Low Chicago
#26: Texas Hold 'Em
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Soon to be a show on Hulu!
Rights to develop Wild Cards for TV have been acquired by Universal Cable Productions, the team that brought you The Magicians and Mr. Robot, with the co-editor of Wild Cards, Melinda Snodgrass as executive producer.
The action-packed alternate fantasy returns for a new generation, featuring fiction from #1 New York Times bestselling author George R. R. Martin, Michael Cassutt, Melinda M. Snodgrass, Lewis Shiner, and more—plus two completely new stories from Kevin Andrew Murphy and bestselling author Carrie Vaughn.
Forty years after the Wild Card Virus's release, the World Health Organization decides it's time to take a delegation of Aces, Jokers, politicians, and journalists on a fact-finding mission to learn how other countries are dealing with the virus that reshaped humanity. Leading the team is Gregg Hartmann, a senator with presidential aspirations and a dangerous ace up his sleeve. Joining him is a menagerie of some of the series' best and most popular Wild Cards, including Dr. Tachyon, aces Peregrine and Golden Boy, and jokers Chrysalis, Troll, and Father Squid.
From the jungles of Haiti and Peru to the tumultuous political climate of Egypt, from a monastery in Japan to the streets of the most glamorous cities of Europe, the Wild Cards are in for an eye-opening trip. While some are worshiped as actual gods, those possessing the most extreme mutations are treated with a contempt that's all too familiar to the delegates from Jokertown. New alliances will be formed, new enemies will be made, and some actions will fulfill centuries-old prophecies that make ripples throughout the future of the Wild Cards universe.
The Wild Cards Universe
The Original Triad
#1 Wild Cards
#2 Aces High
#3 Jokers Wild
The Puppetman Quartet
#4: Aces Abroad
#5: Down and Dirty
#6: Ace in the Hole
#7: Dead Man’s Hand
The Rox Triad
#8: One-Eyed Jacks
#9: Jokertown Shuffle
#10: Dealer’s Choice
#11: Double Solitaire
#12: Turn of the Cards
The Card Sharks Triad
#13: Card Sharks
#14: Marked Cards
#15: Black Trump
#16: Deuces Down
#17: Death Draws Five
The Committee Triad
#18: Inside Straight
#19: Busted Flush
#20: Suicide Kings
The Fort Freak Triad
#21: Fort Freak
#22: Lowball
#23: High Stakes
The American Triad
#24: Mississippi Roll
#25: Low Chicago
#26: Texas Hold 'Em
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.