3D Game Environments

Create Professional 3D Game Worlds

Nonfiction, Art & Architecture, General Art
Cover of the book 3D Game Environments by Luke Ahearn, CRC Press
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Author: Luke Ahearn ISBN: 9781136141577
Publisher: CRC Press Publication: May 5, 2008
Imprint: Routledge Language: English
Author: Luke Ahearn
ISBN: 9781136141577
Publisher: CRC Press
Publication: May 5, 2008
Imprint: Routledge
Language: English

The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.

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