Beginning iOS Social Games

Nonfiction, Computers, Macintosh, General Computing, Programming
Cover of the book Beginning iOS Social Games by Kyle Richter, Apress
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Kyle Richter ISBN: 9781430249061
Publisher: Apress Publication: January 21, 2014
Imprint: Apress Language: English
Author: Kyle Richter
ISBN: 9781430249061
Publisher: Apress
Publication: January 21, 2014
Imprint: Apress
Language: English

It's certainly fun to build games that run on your iPhone and iPad. But, wouldn't it be more fun to create games that allow you to play with other gamers in your social network? There's a whole lot more things you can do. Most of the top best selling games around the world, like World of Warcraft, let you play with others online and share your experiences with your friends.

Beginning iOS Social Games is your concise introduction to iOS social and other networked gaming app development using iOS Game Center, Game Kit, Store Kit, AirPlay, iOS 7 Game Controllers, iTunes App Store and integrating with social networks/media like Facebook and Twitter.

Author Kyle Richter of Empirical Development is an expert game developer who guides you through the social game app development process step by step. This book may allow you to turn your already existing, created game into a well polished networkable and/or social media capable game app.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

It's certainly fun to build games that run on your iPhone and iPad. But, wouldn't it be more fun to create games that allow you to play with other gamers in your social network? There's a whole lot more things you can do. Most of the top best selling games around the world, like World of Warcraft, let you play with others online and share your experiences with your friends.

Beginning iOS Social Games is your concise introduction to iOS social and other networked gaming app development using iOS Game Center, Game Kit, Store Kit, AirPlay, iOS 7 Game Controllers, iTunes App Store and integrating with social networks/media like Facebook and Twitter.

Author Kyle Richter of Empirical Development is an expert game developer who guides you through the social game app development process step by step. This book may allow you to turn your already existing, created game into a well polished networkable and/or social media capable game app.

More books from Apress

Cover of the book Beginning Windows 10 by Kyle Richter
Cover of the book The Business Value of Developer Relations by Kyle Richter
Cover of the book HTML5 Game Programming with enchant.js by Kyle Richter
Cover of the book Pro Django by Kyle Richter
Cover of the book Java Unit Testing with JUnit 5 by Kyle Richter
Cover of the book Kubernetes Management Design Patterns by Kyle Richter
Cover of the book Pro React 16 by Kyle Richter
Cover of the book Pro Exchange 2013 SP1 PowerShell Administration by Kyle Richter
Cover of the book Java Language Features by Kyle Richter
Cover of the book Linux Sound Programming by Kyle Richter
Cover of the book Make a 2D Arcade Game in a Weekend by Kyle Richter
Cover of the book Learning Web-based Virtual Reality by Kyle Richter
Cover of the book Beginning SQL Server for Developers by Kyle Richter
Cover of the book Plan Your Financial Future by Kyle Richter
Cover of the book Beginning Google Glass Development by Kyle Richter
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy