Designing Games for Ethics

Models, Techniques and Frameworks

Nonfiction, Computers, Application Software, Business Software, Entertainment, Games, General Computing
Big bigCover of Designing Games for Ethics

More books from IGI Global

bigCover of the book The Community of Inquiry Framework in Contemporary Education by
bigCover of the book Method of Systems Potential (MSP) Applications in Economics by
bigCover of the book Technologies for Urban and Spatial Planning by
bigCover of the book Risk and Contingency Management by
bigCover of the book Impact of Water Pollution on Human Health and Environmental Sustainability by
bigCover of the book Advancing Consumer-Centric Fog Computing Architectures by
bigCover of the book International Firms’ Economic Nationalism and Trade Policies in the Globalization Era by
bigCover of the book Algorithms, Methods, and Applications in Mobile Computing and Communications by
bigCover of the book Effects of Information Capitalism and Globalization on Teaching and Learning by
bigCover of the book Handbook of Research on Natural Computing for Optimization Problems by
bigCover of the book Business Enterprise, Process, and Technology Management by
bigCover of the book Handbook of Research on Strategic Business Infrastructure Development and Contemporary Issues in Finance by
bigCover of the book Handbook of Research on Cloud Infrastructures for Big Data Analytics by
bigCover of the book Cognitive Radio Sensor Networks by
bigCover of the book Activity Theory Perspectives on Technology in Higher Education by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy