Game Usability

Advancing the Player Experience

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, Art & Architecture, General Art
Big bigCover of Game Usability

More books from CRC Press

bigCover of the book Project Management by
bigCover of the book Global Perspectives on the Ecology of Human-Machine Systems by
bigCover of the book Computer-Aided Control Systems Design by
bigCover of the book Local Applications of the Ecological Approach To Human-Machine Systems by
bigCover of the book Handbook of Nucleobase Complexes by
bigCover of the book Functional Analysis in Applied Mathematics and Engineering by
bigCover of the book Sustainable Retrofit and Facilities Management by
bigCover of the book Learning C# Programming with Unity 3D by
bigCover of the book The Medical Student's Survival Guide by
bigCover of the book Physics of Intense Beams in Plasmas by
bigCover of the book Geothermal, Wind and Solar Energy Applications in Agriculture and Aquaculture by
bigCover of the book Methods in Practical Laboratory Bacteriology by
bigCover of the book AI for Games, Third Edition by
bigCover of the book Ecotoxicity of Chemicals to Photobacterium Phosphoreum by
bigCover of the book Medical Biostatistics by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy