Computer Graphics category: 1522 books

Cover of The Flash Animator
by Sandro Corsaro
Language: English
Release Date: June 11, 2002

Intrigued by digital animation? Know a little bit about Macromedia Flash but are ready to take it to the next level? The Flash Animator will teach you how to create traditional-looking animations faster, cheaper, and with more delivery options. Sandro Corsaro helps you to develop a solid understanding...
Cover of CMYK 2.0

CMYK 2.0

A Cooperative Workflow for Photographers, Designers, and Printers

by Rick McCleary
Language: English
Release Date: December 29, 2008

Twenty years ago, achieving predictable CMYK color on press was a relatively straightforward process. All the partners in the process—photographers, designers, and printers—had clearly defined roles and responsibilities. With the introduction of Adobe Photoshop in 1990, the digital imaging revolution...
Cover of iPhoto 08 for Mac OS X

iPhoto 08 for Mac OS X

Visual QuickStart Guide

by Adam Engst
Language: English
Release Date: December 14, 2007

Visual QuickStart Guide —the quick and easy way to learn! With iPhoto '08 for Mac OS X: Visual QuickStart Guide, readers can start from the beginning to get a tour of the applications, or look up specific tasks to learn just what they need to know. This task-based, visual guide uses step-by-step...
Cover of Adobe Flash Platform from Start to Finish

Adobe Flash Platform from Start to Finish

Working Collaboratively Using Adobe Creative Suite 5

by Aaron Pedersen, James Polanco, Doug Winnie
Language: English
Release Date: June 10, 2010

Create and execute cutting-edge projects using the Adobe Flash Platform! This book explores a Flash Platform project’s life cycle, diving deep into each phase — planning, design, development, build and release, and continued maintenance. This comprehensive guide is for your entire team to refer to...
Cover of Integrating 3D Modeling, Photogrammetry and Design
by Shaun Foster, David Halbstein
Language: English
Release Date: January 28, 2014

This book looks at the convergent nature of technology and its relationship to the field of photogrammetry and 3D design. This is a facet of a broader discussion of the nature of technology itself and the relationship of technology to art, as well as an examination of the educational process. In the...
Cover of The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash

The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash

For Developers and Designers Using Flash CS4 Professional

by David Stiller, Rich Shupe, Jen deHaan
Language: English
Release Date: October 17, 2008

"No matter what your background, the pages that follow will provide you with some excellent knowledge, insight, and even a little bit of wisdom in the realm of Flash and ActionScript. Happy learning!"-- Branden Hall, from the Foreword Written by Flash insiders with extensive knowledge...
Cover of Designing Data Visualizations

Designing Data Visualizations

Representing Informational Relationships

by Noah Iliinsky, Julie Steele
Language: English
Release Date: September 16, 2011

Data visualization is an efficient and effective medium for communicating large amounts of information, but the design process can often seem like an unexplainable creative endeavor. This concise book aims to demystify the design process by showing you how to use a linear decision-making process to...
Cover of Writing In InDesign

Writing In InDesign

Revised Edition 2.5

by David Bergsland
Language: English
Release Date: July 31, 2012

  This revised edition contained re-edited copy, the Kindle Export Plug-In for InDEsign CS6, and Kobo Writing Life.
Cover of iPhoto 09 for Mac OS X

iPhoto 09 for Mac OS X

Visual QuickStart Guide

by Adam Engst
Language: English
Release Date: May 6, 2009

Visual QuickStart Guide —the quick and easy way to learn! With iPhoto '09 for Mac OS X: Visual QuickStart Guide, readers can start from the beginning to get a tour of the applications, or look up specific tasks to learn just what they need to know. This task-based, visual guide uses step-by-step...
Cover of Practical Maya Programming with Python
by Robert Galanakis
Language: English
Release Date: July 25, 2014

"Practical Maya Programming with Python" is a practical tutorial packed with plenty of examples and sample projects which guides you through building reusable, independent modules and handling unexpected errors. If you are a developer looking to build a powerful system using Python and Maya's...
Cover of Microsoft Dynamics NAV 2013 Application Design
by Mark Brummel
Language: English
Release Date: September 16, 2014

If you are a NAV consultant and developer or a designer of business applications, you will benefit most from this book. This book assumes that you have a basic understanding of business management systems and application development with working knowledge of Microsoft Dynamics NAV.
Cover of Disney Stories

Disney Stories

Getting to Digital

by Krystina Madej, Newton Lee
Language: English
Release Date: April 26, 2012

Disney Stories: Getting to Digital explores how Disney, the man and the company, used technological innovation to create characters and stories that engage audiences in many different media, in particular in Video Games and on the Internet. Drawing on Disney films from the twenties and thirties,...
Cover of MultiMedia Modeling

MultiMedia Modeling

24th International Conference, MMM 2018, Bangkok, Thailand, February 5-7, 2018, Proceedings, Part II

by
Language: English
Release Date: January 30, 2018

The two-volume set LNCS 10704 and 10705 constitutes the thoroughly refereed proceedings of the 24th International Conference on Multimedia Modeling, MMM 2018, held in Bangkok, Thailand, in February 2018. Of the 185 full papers submitted, 46 were selected for oral presentation and 28 for poster...
Cover of 3D Printing with RepRap Cookbook
by Richard Salinas
Language: English
Release Date: June 24, 2014

A systematic guide consisting of over 100 recipes which focus on helping you understand the process of 3D printing using RepRap machines. The book aims at providing professionals with a series of working recipes to help make their fuzzy notions into real, saleable projects/objects using 3D printing technology....
First 67 68 69 70 71 72 7374 75 76 77 78 79 Last
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy