Andrew Gahan: 3 books

Book cover of 3ds Max Modeling for Games

3ds Max Modeling for Games

Insider's Guide to Game Character, Vehicle, and Environment Modeling

by Andrew Gahan
Language: English
Release Date: January 17, 2013

With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new...
Book cover of 3d Automotive Modeling

3d Automotive Modeling

An Insider's Guide to 3d Car Modeling and Design for Games and Film

by Andrew Gahan
Language: English
Release Date: October 2, 2012

Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, "3D Automotive Modeling" starts with a fantastic series of hot concept designs...
Book cover of 3ds Max Modeling for Games: Volume II

3ds Max Modeling for Games: Volume II

Insider's Guide to Stylized Game Character, Vehicle and Environment Modeling

by Andrew Gahan
Language: English
Release Date: August 6, 2012

There's a new trend towards sylized, comic-style art, with the latest wave of 3D movies (a la Pixar ).  Max users can do this kind of thing, and they want to learn how. Andy Gahan is building on the success of his Focal book, 3ds Max Modeling for Games (which covers realistic style art) with this...
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